Manual Battle Table

Play your saved Digimon Card Game decks in your browser.

Practice at a flexible paper-style table, face an AI deck, invite a friend, or find a casual opponent. You control your cards while the table keeps both players in sync.

Free to use with any deck you have built or uploaded to DigimonCard. Unofficial and not presented as an official Digimon Card Game product.

Preview of the Manual Battle Table play area
A shared table with private hands and a public action log.
01

Play with other people

Join Quick Match to find an online opponent, or open a private table and invite a friend with a link.

02

Practice against AI

Play your side while a deck-aware bot runs its own cards and turns for a faster, more automated solo session.

Choose an AI opponent →
03

Bring any saved deck

Use any deck you have built or uploaded to DigimonCard. There is no separate deck import or setup.

Sign in and choose a deck →

Live now · 904 total last 7 days

Best on desktop
Solo
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Practice bot
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Private
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Quick Match
0 queued · 0 playing
AI opponents

Meet the decks waiting at the table.

Practice against competitive lists or revisit classic decks, each piloted with its own cards and strategy.

Sign in to choose an opponent →
Match replays

Save it. Replay it. Share it.

After a match ends, either player can preserve a permanent replay. Share one link and viewers can play, pause, restart, or move through every public table action step by step.

Private hands, Deck order, face-down Security identities, and face-down table-card identities are never included in the public replay.

Preview of the Manual Battle Table play area
Step through every public table action while hidden information stays private.

What the table handles

Private by designOpponent Deck order, hand contents, face-down Security cards, and face-down table cards never enter your browser.
Digimon primitivesHatch, digivolve, stack sources, link, suspend, adjust DP and memory, check or recover Security, move zones, create tokens, roll dice, and manage phases.
One shared timelineEvery card action, private-information check, random result, turn, concession, and filtered chat message is timestamped.
Found a bug?

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