Wisemon Zwart

SuperNerdCal SuperNerdCal 1,783 views Apr 20, 2024 Updated Jul 29, 2024
Black BT-05: Booster Battle Of Omni Budget
Playtest Purchase
Deck Primer

Ancient Wisemon focused deck that forces your opponent to strike into your blockers, lose memory, and get punished for hitting your security stack.

Build off agumon in the incubator into greymon and gigadramon to create an infuriating blocker-based memory farm that's hard to hit. Evolve into Ancient Wisemon from it and generate blockers whenever your opponent strikes. 

Memory choke with tactical tamer plays, option cards or digivolving sephirothmon from mercurymon,  forcing your opponent

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Ancient Wisemon focused deck that forces your opponent to strike into your blockers, lose memory, and get punished for hitting your security stack.

Build off agumon in the incubator into greymon and gigadramon to create an infuriating blocker-based memory farm that's hard to hit. Evolve into Ancient Wisemon from it and generate blockers whenever your opponent strikes. 

Memory choke with tactical tamer plays, option cards or digivolving sephirothmon from mercurymon,  forcing your opponent to attack at the start of their turn. Play Izzy tamers if you reveal them during your opponents attack and gain extra memory to end their turn early.

Play gotsumon fodders from Ancient Wisemon's effect and prevent damage whilst getting to search for helpful cards.

Play Wargreymon aces directly off Ancient Wisemon's effect, or play gigadramon to hunt for Aces and immediately blast digivolve to further frustrate your opponent. A fast base for an omnimon zwart to evolve off and hit hard, (after resurrecting more blockers first, of course!)

Get Wisemon on the field for a rapid play of ShadowSeraphimon to create more chaos! When you can't de-digivolve your opponent, use the blocker inherited effect to tactically fodder it against a boss monster and recover security, potentially performing a DP reduction kill in the process. Use gigadramon's end of turn effect to tactically sacrifice your seraphimon and recover if your opponent refuses to swing.

Deck Breakdown

Type Breakdown

Digimon 38
Option 6
Tamer 6

Level Breakdown

Level 3 6
Level 4 12
Level 5 8
Level 6 10
Level 7 2

Trait & Block Count

Count of traits and blocks for competition qualification

Traits
Mutant 8
19.0% of trait cards
Rock 4
9.5% of trait cards
Dinosaur 4
9.5% of trait cards
Cyborg 4
9.5% of trait cards
Wizard 4
9.5% of trait cards
Dragonkin 4
9.5% of trait cards
Ancient Mutant 4
9.5% of trait cards
Ten Warriors 4
9.5% of trait cards
Reptile 2
4.8% of trait cards
Seraph 2
4.8% of trait cards
Holy Warrior 2
4.8% of trait cards
Blocks
Block 00 6
11.1% of block cards
Block 02 30
55.6% of block cards
Block 03 18
33.3% of block cards

Play Cost Curve

Distribution of play costs in your deck

1 Memory 4 cards
4
8.0% of cards
2 Memory 2 cards
4.0% of cards
3 Memory 6 cards
6
12.0% of cards
4 Memory 4 cards
4
8.0% of cards
6 Memory 26 cards
26
52.0% of cards
12 Memory 2 cards
4.0% of cards
13 Memory 4 cards
4
8.0% of cards
15 Memory 2 cards
4.0% of cards

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