[WIP] Jesmon

LittleMan LittleMan 3,667 views Jul 14, 2021 Updated Aug 20, 2021
Red BT-06: Booster Double Diamond Budget
Playtest Purchase
Deck Primer

bt6 version of Jesmon deck.
all the cards in this are meant to be budget/affordable and realistic and playable with just bt6 and under cards. so no awakened and searcher inheritable huck (yet)

level 2
yokomon becuase hypothetically we always want to be swinging into our enemies with that pierce on jesmon, and the +1k from yoko and +3k from jes effect means hes swinging with 15k.

level 3
huckmon cause he searches
starter agumon for that extra +1K
bt3 agumon for the searches for tai, we want him out to

...

bt6 version of Jesmon deck.
all the cards in this are meant to be budget/affordable and realistic and playable with just bt6 and under cards. so no awakened and searcher inheritable huck (yet)

level 2
yokomon becuase hypothetically we always want to be swinging into our enemies with that pierce on jesmon, and the +1k from yoko and +3k from jes effect means hes swinging with 15k.

level 3
huckmon cause he searches
starter agumon for that extra +1K
bt3 agumon for the searches for tai, we want him out to fix the memory and if give our jes a scary extra security check.
starter guilmon is cool because he can jump straight to gallantmon
biyomon for the 2 cost on play 

level 4
bao huck and greymon are the digivolution targets we need, the other 4 slots are occupied by noir, meaning we only have 8 level 4 digimon. probably the biggest worry of this deck. my immediate thought was to add some monochromons as a blocker/1 cost evo. making our 2 drop biyos and searcher huck a bit more usefull.

level 5
saviorhuck give unsuspend when we have sisters which is nicenice, alows for big swings
garudamon for draw
rizegrey as like random tech option

level 6
jesmon does busted things thanks to necro-ing sistermons and such
gallantmon -  can remove a blocker at 6k if we have our tai out
st gallantmon - less usefull than bt2 version but comes with the starter deck

Deck Breakdown

Type Breakdown

Digimon 42
Option 4
Tamer 4

Level Breakdown

Level 3 14
Level 4 12
Level 5 9
Level 6 7

Trait & Block Count

Count of traits and blocks for competition qualification

Traits
Puppet 8
16.3% of trait cards
Dinosaur 8
16.3% of trait cards
Holy Warrior 7
14.3% of trait cards
Royal Knight 7
14.3% of trait cards
Reptile 6
12.2% of trait cards
Mini Dragon 4
8.2% of trait cards
Birdkin 4
8.2% of trait cards
Dragonkin 4
8.2% of trait cards
Cyborg 1
2.0% of trait cards
Blocks
Block 00 17
25.4% of block cards
Block 01 35
52.2% of block cards
Block 02 15
22.4% of block cards

Play Cost Curve

Distribution of play costs in your deck

1 Memory 4 cards
4
8.0% of cards
3 Memory 14 cards
14
28.0% of cards
4 Memory 8 cards
8
16.0% of cards
5 Memory 8 cards
8
16.0% of cards
7 Memory 8 cards
8
16.0% of cards
8 Memory 1 card
2.0% of cards
11 Memory 5 cards
5
10.0% of cards
12 Memory 2 cards
4.0% of cards

Comments

ThundervluxEren avatar
It's a good list, but 9 Lv6s is more than average, and seems like too many. I'm cut the 2 ST7 Duke/Gallantmon for 2 more memory fixing Tai, and I'm also curious why you have the Rizegreymons when you only have 1 Tamer. I wouldn't keep him in even with going up to 3 Tais. I don't know what to suggest in his place as I don't know the Jesmon deck well, but I suggest either Groundramon for its cheap evolution cost, or Volcdramon cuz it gives Security +1 to one above it.
LittleMan avatar
@thundervluxEren yeah for sure the ratio is a bit off for the deck in general id say. not super familiar with red or Jesmon either so a lot of these cards are placeholders till I gain a little more game knowledge, for instance the idea to throw Megidramon in there to necro back the Gallantmons was a pet idea but obviously works a lot better when its not hamfisted into a Jesmon deck and is its own central focus. For sure Volcdramon might be a good call but I like the starter greymon since its a security +1 at 2 evo cost. Need some other level 5s i think? Another thought were normal evo blockers? Blanc being a blocker and Noir's bonus dp means even with Omnimons running around unless theres some straight removal Jesmon will be safe from standard swings thanks to the all turns +2kdp boost with just two of them. Speaking of Omnimon, hes technically a royal knight as well so he could easily be added to this deck and gain the bonuses. lots to think about.

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