Whips and Claws

Atlamilli Atlamilli 1,305 views Dec 14, 2023 Updated Dec 14, 2023
Green BT-11: Booster Dimensional Phase Budget
Playtest Purchase
Deck Primer

What we have here is a machine that want to suspend and destroy.

Going first is recommended.

opening moves:

Playing Jerry for Blue Leomon is key. Blue Leomon can only be played not digivoled into. Having a 3 in the bredding zone and play either Mimi is a good start. The luck of the draw relys on and early control of the board by deleting anything they on play on their turn 1 either but attacking with Leomon OR haveing and early Lilimon ACE for removal. 

Strategy: 

Stack up as many Blue Leomons

...

What we have here is a machine that want to suspend and destroy.

Going first is recommended.

opening moves:

Playing Jerry for Blue Leomon is key. Blue Leomon can only be played not digivoled into. Having a 3 in the bredding zone and play either Mimi is a good start. The luck of the draw relys on and early control of the board by deleting anything they on play on their turn 1 either but attacking with Leomon OR haveing and early Lilimon ACE for removal. 

Strategy: 

Stack up as many Blue Leomons and let you oppoment his security when they can IF ou have 2+ card in it. that GPC and GDS in Security hurts plus you may get some free tamers out of it.

Also its a rave to either SaberLeomon add some hurt or Rosemon to stun. I choose the ladder ro reap the memory form tamers.

DUE NOTE

If you have multiple SaberLeomons on the field, their End of Turn effects CANNOT all active. ONLY 1. There's a timing issue that occors. Read the Q&A for Blast ACE on the TCG website...... aaaaaalso it End of Turn effect needs the SaberLeomon to be unsuspended. Goes with out saying but I feel like some card just do what they want... 

https://world.digimoncard.com/rule/pdf/booster_blast_ace_BT14.pdf 

Deck Breakdown

Type Breakdown

Digimon 31
Option 7
Tamer 12

Level Breakdown

Level 3 11
Level 4 9
Level 5 7
Level 6 4

Trait & Block Count

Count of traits and blocks for competition qualification

Traits
Beastkin 13
41.9% of trait cards
Vegetation 8
25.8% of trait cards
Fairy 5
16.1% of trait cards
Beast 3
9.7% of trait cards
Ancient Animal 2
6.5% of trait cards
Blocks
Block 00 9
13.6% of block cards
Block 01 19
28.8% of block cards
Block 02 22
33.3% of block cards
Block 03 16
24.2% of block cards

Play Cost Curve

Distribution of play costs in your deck

0 Memory 1 card
2.0% of cards
3 Memory 11 cards
11
22.0% of cards
4 Memory 15 cards
15
30.0% of cards
5 Memory 5 cards
5
10.0% of cards
6 Memory 4 cards
4
8.0% of cards
7 Memory 2 cards
4.0% of cards
8 Memory 5 cards
5
10.0% of cards
10 Memory 3 cards
3
6.0% of cards
11 Memory 2 cards
4.0% of cards
12 Memory 2 cards
4.0% of cards

Comments

No comments yet…

You must be logged in to comment.