The Amazing restanding Mastemon!

lackofstyle lackofstyle 2,022 views Nov 22, 2023 Updated Jul 22, 2025
Purple BT-11: Booster Dimensional Phase Moderate
Playtest Purchase
Deck Primer

(Out of date desc, will update) So this is a Mastemon deck built around Demonic Disaster

The basics are that both BT3 and ST Maste spawn a target to sack for DD, and if you evo them off ST Angewomon you can easily get 4 checks

Went with purple base to run BT5 Gulimon to functionally make DD free if needed. Dracmon let's you grab DD back. Ignitemon helps getting into Maste without passing turn.

Went with the BT11 Angemon/Devimon combo so you can sack Ange for DD then spawn Devi to swing or DD again.

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(Out of date desc, will update) So this is a Mastemon deck built around Demonic Disaster

The basics are that both BT3 and ST Maste spawn a target to sack for DD, and if you evo them off ST Angewomon you can easily get 4 checks

Went with purple base to run BT5 Gulimon to functionally make DD free if needed. Dracmon let's you grab DD back. Ignitemon helps getting into Maste without passing turn.

Went with the BT11 Angemon/Devimon combo so you can sack Ange for DD then spawn Devi to swing or DD again. Went with BT4 Kari since both Maste proc it's memory gain and it's searchable with Training. 1 of BT2 Matt for possibly recursion and memory 

The rest is pretty standard Maste package, with purple training since most the cards are purple

After some testing I found that I saw more Guilmon and Dracmon than I needed, so I'm bumping Ignite to 4, Guil to 3 and Drac to 1 since running 4 DDs I didn't really need Drac's effect much

Bumping BT3 Maste up by 1 since in many cases I found myself wanting to see it rather than seeing ST Maste

Swaping a Chaos Degradation for a Heaven's Judgement to get around D brigade protection, might replace the other CD and one of the DDs for two more HJs if I need them

Deck Breakdown

Type Breakdown

Digimon 34
Option 7
Tamer 9

Level Breakdown

Level 3 8
Level 4 10
Level 5 10
Level 6 6

Trait & Block Count

Count of traits and blocks for competition qualification

Traits
Holy Beast 7
17.9% of trait cards
Angel 7
17.9% of trait cards
Fallen Angel 6
15.4% of trait cards
Archangel 5
12.8% of trait cards
Mammal 3
7.7% of trait cards
CS 3
7.7% of trait cards
Reptile 2
5.1% of trait cards
Reptile Man 2
5.1% of trait cards
Xros Heart 2
5.1% of trait cards
Undead 1
2.6% of trait cards
Unknown 1
2.6% of trait cards
Blocks
Block 00 12
21.4% of block cards
Block 01 11
19.6% of block cards
Block 02 15
26.8% of block cards
Block 03 9
16.1% of block cards
Block 04 3
5.4% of block cards
Block 05 6
10.7% of block cards

Play Cost Curve

Distribution of play costs in your deck

1 Memory 4 cards
4
8.0% of cards
2 Memory 3 cards
3
6.0% of cards
3 Memory 10 cards
10
20.0% of cards
4 Memory 7 cards
7
14.0% of cards
5 Memory 10 cards
10
20.0% of cards
6 Memory 6 cards
6
12.0% of cards
7 Memory 4 cards
4
8.0% of cards
12 Memory 3 cards
3
6.0% of cards
13 Memory 3 cards
3
6.0% of cards

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