Removed Hidden Potential Discovered! x1, Added Hornet Eraser x1
Removed:
- Hidden Potential Discovered! (BT3-103) x1
Changed:
- Hornet Eraser (BT19-096) : -1 +1 (1 → 2)
Added CannonBeemon x1, Removed Vespamon x1
Changed:
- CannonBeemon (BT23-043) : -1 +1 (3 → 4)
- Vespamon (EX11-031) : -1 (2 → 1)
Removed CannonBeemon x1, Added Vespamon x1
Changed:
- CannonBeemon (BT23-043) : -1 (4 → 3)
- Vespamon (EX11-031) : -1 +1 (1 → 2)
Added CannonBeemon x1, Removed Vespamon x1
Changed:
- CannonBeemon (BT23-043) : -1 +1 (3 → 4)
- Vespamon (EX11-031) : -1 (2 → 1)
Removed CannonBeemon x1, Removed CannonBeemon x1, Removed X Antibody Proto Form x1, Added Vespamon x2, Added Hornet Eraser x1
Added:
- Vespamon (EX11-031) x2
- Hornet Eraser (BT19-096) x1
Changed:
- CannonBeemon (BT18-052) : -1 (3 → 2)
- CannonBeemon (BT23-043) : -1 (4 → 3)
- X Antibody Proto Form (EX5-070) : -1 (2 → 1)
Added ForgeBeemon x1, Removed ForgeBeemon x1, Removed Vespamon x1, Removed Winr x1, Added X Antibody Proto Form x1, Added Royal Base x1
Removed:
- Vespamon (EX11-031) x1
- Winr (EX11-063) x1
Changed:
- ForgeBeemon (EX11-030) : -1 +1 (3 → 4)
- ForgeBeemon (BT19-048) : -1 (2 → 1)
- X Antibody Proto Form (EX5-070) : -1 +1 (1 → 2)
- Royal Base (P-181) : -1 +1 (2 → 3)
Added Fei x1, Removed QueenBeemon x1, Removed Vespamon x1, Removed Vespamon x3, Added FunBeemon x1, Removed Winr x1, Removed Winr x2, Removed Unique Emblem: Honeycomb Commander x2, Added Agility Training x1, Added Green Scramble x1, Removed Digivolution Plug-In S x1, Removed Puroromon x1, Added CannonBeemon x4, Added X Antibody Proto Form x1, Added Royal Base x2
Added:
- CannonBeemon (BT23-043) x4
- X Antibody Proto Form (EX5-070) x1
- Royal Base (P-181) x2
Removed:
- Vespamon (BT19-052) x1
- Winr (BT19-084) x1
- Unique Emblem: Honeycomb Commander (P-230) x2
- Digivolution Plug-In S (EX2-070) x1
- Puroromon (EX11-003) x1
Changed:
- Fei (BT23-083) : -1 +1 (3 → 4)
- QueenBeemon (EX11-034) : -1 (4 → 3)
- Vespamon (EX11-031) : -3 (4 → 1)
- FunBeemon (BT19-045) : -1 +1 (3 → 4)
- Winr (EX11-063) : -2 (3 → 1)
- Agility Training (P-106) : -1 +1 (3 → 4)
- Green Scramble (LM-030) : -1 +1 (1 → 2)
Deck Breakdown
Type Breakdown
Level Breakdown
Trait & Block Count
Count of traits and blocks for competition qualification
Traits
Blocks
Play Cost Curve
Distribution of play costs in your deck
Other Green Decks
Comments
Test Hand
Security Hand (5 cards)
Click "Redraw" to test a hand
Main Hand (5 cards)
Click "Redraw" to test a hand
Shuffled using Fisher-Yates algorithm
Opening Hand Probability Calculator
Calculate the probability of drawing specific cards in your opening hand
Sardse
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