Deck Breakdown
Type Breakdown
Digimon
48
Option
2
Level Breakdown
Level 0
44
Level 3
3
Level 7
1
Trait & Block Count
Count of traits and blocks for competition qualification
Traits
Intel Acquisition Agent
21
41.2% of trait cards
AA Defense Agent
4
7.8% of trait cards
Ground Combat Agent
4
7.8% of trait cards
Base Defense Agent
4
7.8% of trait cards
Ability Synthesis Agent
4
7.8% of trait cards
Espionage Agent
3
5.9% of trait cards
Major
3
5.9% of trait cards
Grappling Agent
2
3.9% of trait cards
Reconnaissance Agent
2
3.9% of trait cards
X Antibody
2
3.9% of trait cards
Unanalyzable
1
2.0% of trait cards
X Program
1
2.0% of trait cards
Blocks
Block 00
3
5.8% of block cards
Block 01
47
90.4% of block cards
Block 02
2
3.8% of block cards
Play Cost Curve
Distribution of play costs in your deck
0 Memory
2 cards
4.0% of cards
3 Memory
32 cards
32
64.0% of cards
5 Memory
5 cards
5
10.0% of cards
6 Memory
2 cards
4.0% of cards
11 Memory
4 cards
8.0% of cards
20 Memory
5 cards
5
10.0% of cards
Other White Decks
Comments
Test Hand
Security Hand (5 cards)
Click "Redraw" to test a hand
Main Hand (5 cards)
Click "Redraw" to test a hand
Shuffled using Fisher-Yates algorithm
Opening Hand Probability Calculator
Calculate the probability of drawing specific cards in your opening hand
%
Probability of drawing at least
of
in your opening hand
Sand Storm
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