Reaper in Yellow

Kainhardt Kainhardt 1,259 views Sep 23, 2023
White New Awakening Pre-Release Pack Budget
Playtest Purchase
Deck Primer

Standard Yellow Reaper, with a touch of Hybrid

Tactical Retreat is standard practice for Bubble rush and Gate lock.

Palates Head to take out floodgates.

18 Searcher is the limit to ensure draw power. May reduce Jeri and Pendulum (or both Palates, if confident on floodgates absence) to round out 20 Searcher.

Horn Striker and Zephyrmon as wincon shortcuts: each reduce the number of Searcher needed for Reaper to close the game by 2, to a minimum of 6 (plus X-Antibody to pop Mother), at which point Horn

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Standard Yellow Reaper, with a touch of Hybrid

Tactical Retreat is standard practice for Bubble rush and Gate lock.

Palates Head to take out floodgates.

18 Searcher is the limit to ensure draw power. May reduce Jeri and Pendulum (or both Palates, if confident on floodgates absence) to round out 20 Searcher.

Horn Striker and Zephyrmon as wincon shortcuts: each reduce the number of Searcher needed for Reaper to close the game by 2, to a minimum of 6 (plus X-Antibody to pop Mother), at which point Horn Striker comes down for free and Zephyr for 2 on a memory setter.

4th Tamer can either be Zoe or 2c T.K.: Zoe acts as insurance in case Zephyrmon is stuck in security, T.K. is the cheapest Zephyrmon enabler.

Deck Breakdown

Type Breakdown

Digimon 41
Option 5
Tamer 4

Level Breakdown

Level 0 40
Level 4 1

Trait & Block Count

Count of traits and blocks for competition qualification

Traits
Intel Acquisition Agent 18
41.9% of trait cards
AA Defense Agent 4
9.3% of trait cards
Ground Combat Agent 4
9.3% of trait cards
Espionage Agent 4
9.3% of trait cards
Base Defense Agent 4
9.3% of trait cards
Ability Synthesis Agent 3
7.0% of trait cards
Reconnaissance Agent 2
4.7% of trait cards
X Antibody 2
4.7% of trait cards
Commander Agent 1
2.3% of trait cards
Birdkin 1
2.3% of trait cards
Blocks
Block 00 2
3.7% of block cards
Block 01 48
88.9% of block cards
Block 02 4
7.4% of block cards

Play Cost Curve

Distribution of play costs in your deck

0 Memory 2 cards
4.0% of cards
1 Memory 2 cards
4.0% of cards
3 Memory 27 cards
27
54.0% of cards
4 Memory 3 cards
6.0% of cards
5 Memory 4 cards
8.0% of cards
6 Memory 4 cards
8.0% of cards
7 Memory 1 card
2.0% of cards
11 Memory 4 cards
8.0% of cards
20 Memory 3 cards
6.0% of cards

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