Purple Hybrid

tonko23 tonko23 1,858 views Mar 13, 2024 Updated Mar 13, 2024
Purple BT-08: Booster New Awakening Budget
Playtest Purchase

Ban List Violation

This deck does not conform to the current ban list:

  • Dobermon (X Antibody) (EX5-059) is restricted to 1 copy, but this deck contains 4.
Deck Primer

🤔

Lv2 - Kokomon is needed because of LopmonX, ok card, sets up eiji

Lv3- Gabumon - generic memory gain, good inherited

     - Loogamon - generic memory, free tamer, great inherited, very needed, allows us to return our turns

     - lopmon - great inherited, allows us to return our turns

     - lopmonx - makes lopmon inherited work, free draw, unfortunately locks us into playing kokomon

lvl4 - standard 4/4 split of hybrids

     - dobermon x - concistency

...

🤔

Lv2 - Kokomon is needed because of LopmonX, ok card, sets up eiji

Lv3- Gabumon - generic memory gain, good inherited

     - Loogamon - generic memory, free tamer, great inherited, very needed, allows us to return our turns

     - lopmon - great inherited, allows us to return our turns

     - lopmonx - makes lopmon inherited work, free draw, unfortunately locks us into playing kokomon

lvl4 - standard 4/4 split of hybrids

     - dobermon x - concistency piece, has the dark animal trait (important for mind linking), could also be hard played

     - blackgato uver - plays from security, helps with gy dependant matchups, also a dark animal

lv5 - myotismon ace - defensive card, tamer or digimon setup when needed, almost always blast digivolved (reccomended to digivolve over the hybrid stack because you dont want to lose good inherited effects for example loogamon)

     - kimeramon - very very important, restarting your turn by resetting inherited effects and keeping eiji in sources, needed at 4 because of constant bottom decking

example - start at 3, loogamon places eiji for +1, digivolve into any lvl 4 go to 2, play a level 3 digimon go to 1, end of turn play eiji from sources go to 0

the same can be done with lopmon but it is easier with loogamon

kimeramon allows you to do these effect again, producing more and more value by just playing tamers

after the value turn with kimera, try to swing for game with all the tamers

 

eiji is a must play, koikichi is fine, he is the reason you want to blast with him in the stack mostly, meiko just allows to dig for more pieces while providing a tamer

training is good for setting up kimeramon because it allows for a free lv4 provided you have a lvl3 in play

 

feel free to ask questions or provide feedback

Deck Breakdown

Type Breakdown

Digimon 37
Option 3
Tamer 10

Level Breakdown

Level 3 16
Level 4 14
Level 5 7

Trait & Block Count

Count of traits and blocks for competition qualification

Traits
X Antibody 12
21.1% of trait cards
Dark Animal 10
17.5% of trait cards
SoC 8
14.0% of trait cards
Beast 8
14.0% of trait cards
Reptile 4
7.0% of trait cards
Warrior 4
7.0% of trait cards
Cyborg 4
7.0% of trait cards
Composite 4
7.0% of trait cards
Undead 3
5.3% of trait cards
Blocks
Block 01 22
41.5% of block cards
Block 02 5
9.4% of block cards
Block 03 23
43.4% of block cards
Block 04 3
5.7% of block cards

Play Cost Curve

Distribution of play costs in your deck

2 Memory 3 cards
6.0% of cards
3 Memory 26 cards
26
52.0% of cards
5 Memory 13 cards
13
26.0% of cards
6 Memory 4 cards
4
8.0% of cards
8 Memory 4 cards
4
8.0% of cards

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