Myotismon Rises Once More
Deck List
Digimon
(33)
4
Dracmon
BT9-071
4
Impmon
BT2-068
1
Impmon
EX2-039
2
Impmon (X Antibody)
BT12-073
2
Ogremon
EX1-059
4
Witchmon
ST14-06
4
Wizardmon
P-077
2
Wizardmon (X Antibody)
BT12-078
2
Myotismon
P-019
4
Myotismon
BT8-080
4
MaloMyotismon
BT8-083
Card Types
Levels
Colors
Play Cost
Traits
Blocks
Other Purple Decks
Comments
Test Hand
Security Hand (5 cards)
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Main Hand (5 cards)
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InfernalRyo
Nice list. Can you explain more about the dracmon ogremon combo. Its to attack and get both ogremon effects right? Does doing that hurt your hand size to much, trashing 2?
And is the champion number to small? I know the synergy with skullsatamon but is that too many level 5s and too little level 4s? Wizardmon X antibody is great in this deck. And are you set with those rookies. Would you run the 1 of impmon that is now on the ban list. How much help is the demidevimon
To explain the small interaction, you only get the security attack bonus of the ogremon when using Dracmon to digivolve into Myotismon, simply checking for 2 of your opponent's security, which yes does hurt your hand size, however is often midigated by the fact you trash either a myotismon to fuel Malo, or a Yukio, also for Myotismon.
The champion number is rather small, espcially considering the fact you don't want wizardmon in hand. Probably swap the SkullSaito for 2 of the X-antibody Wizardmons or another level 4 of choice.
I'm not attached to the rookies outside of Dracmon, but I do like that Demidevi is a small digimon you can commit to field and fuel your Myotismon count in grave while also adding a Yukio to hand to pitch off later or hard play later.
Honestly I think about cutting the removal for more Jack Raids or vice versa because the deck should either go full combo (Jack Raid) or control (Hell's Gate/Evil Squall).
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