Deck Breakdown
Type Breakdown
Digimon
32
Option
8
Tamer
10
Level Breakdown
Level 3
7
Level 4
15
Level 5
5
Level 6
5
Trait & Block Count
Count of traits and blocks for competition qualification
Traits
Cyborg
15
39.5% of trait cards
Ten Warriors
6
15.8% of trait cards
Mutant
5
13.2% of trait cards
Warrior
5
13.2% of trait cards
Beast
4
10.5% of trait cards
Insectoid
2
5.3% of trait cards
Birdkin
1
2.6% of trait cards
Blocks
Block 01
13
26.0% of block cards
Block 03
3
6.0% of block cards
Block 04
34
68.0% of block cards
Play Cost Curve
Distribution of play costs in your deck
2 Memory
3 cards
3
6.0% of cards
3 Memory
16 cards
16
32.0% of cards
4 Memory
6 cards
6
12.0% of cards
5 Memory
7 cards
7
14.0% of cards
6 Memory
8 cards
8
16.0% of cards
7 Memory
1 card
2.0% of cards
8 Memory
4 cards
4
8.0% of cards
12 Memory
2 cards
4.0% of cards
13 Memory
3 cards
3
6.0% of cards
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Comments
Test Hand
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Main Hand (5 cards)
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This looks like a pretty good deck, however I have a question about Evolution Ancient as you don't have a target to digivolve into since all your cards are only Hybrid and the list has no Ten Warriors Digimon. You might be able to slot in a copy of Susanoo ACE and the option for it to replace it unless you want to run AncientGaruru, which I would probably replace the a copy of Dark to Light Thunder to Gunfire and BT17 Koji for two copies but then you'd be running a lot of top end cards. However you run it, it's still a pretty fun deck
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