Imperialdramon Ragnaloardmon OTK

Dragonite04 Dragonite04 3,160 views Nov 11, 2022 Updated Nov 12, 2022
Red ST-13: Starter Deck RagnaLoardmon Budget
Playtest Purchase

Ban List Violation

This deck does not conform to the current ban list:

  • Gravity Crush (BT1-090) is restricted to 1 copy, but this deck contains 2.
Deck Primer

Imperialmon OTK with Ragnaloardmon

Start turn with a Tai Kamiya out with a combination of 2 Memory Boosts out/Gravity Crush in hand and a Lv 4 in Raising, other Lv 4 in hand. It is also possible if you have 3 Memory Boosts out/Gravity Crush in hand to only need a Rookie in Raising when you start turn. Just bring it out, play a Rookie, Digivolve one into a Lv 4, and if the other Lv is in Trash, you are all set for the combo.

Tai sets you to 3. Bring out Lv 4 to Battle Area. Crack the Memory Boosts

...

Imperialmon OTK with Ragnaloardmon

Start turn with a Tai Kamiya out with a combination of 2 Memory Boosts out/Gravity Crush in hand and a Lv 4 in Raising, other Lv 4 in hand. It is also possible if you have 3 Memory Boosts out/Gravity Crush in hand to only need a Rookie in Raising when you start turn. Just bring it out, play a Rookie, Digivolve one into a Lv 4, and if the other Lv is in Trash, you are all set for the combo.

Tai sets you to 3. Bring out Lv 4 to Battle Area. Crack the Memory Boosts to go to 7 memory. Play a Rookie for 3, going to 4 memory. Digivolve into other applicable Lv 4, going to 2 memory. DNA Digivolve going into Paildramon or Dinobeemon, playing the other for free. Hard play UltimateBrachiomon, going to 8 memory on opponent's side.

End of Turn effect, DNA Digivolve Dinobeemon and Paildramon into DM. Attack with DM, when attacking effect, Digivolve into FM for 2, memory is now 10 on opponent's side.

3 checks, no security effects because of FM's ability. End of Turn effect, DNA Digivolve into Ragnaloardmon. Ragnaloardmon should have 8 sources, and so, you trash 2 of your opponent's security (down to zero). Swing for game.

Deck Breakdown

Type Breakdown

Digimon 40
Option 6
Tamer 4

Level Breakdown

Level 3 12
Level 4 8
Level 5 8
Level 6 9
Level 7 3

Trait & Block Count

Count of traits and blocks for competition qualification

Traits
Dragonkin 8
17.4% of trait cards
Mini Dragon 4
8.7% of trait cards
Insectoid 4
8.7% of trait cards
Mutant 4
8.7% of trait cards
Avian 3
6.5% of trait cards
Larva 3
6.5% of trait cards
Cyborg 3
6.5% of trait cards
X Antibody 3
6.5% of trait cards
Ancient Dragon 3
6.5% of trait cards
Ancient Dragonkin 3
6.5% of trait cards
Unique 3
6.5% of trait cards
Legend-Arms 3
6.5% of trait cards
Beast 2
4.3% of trait cards
Blocks
Block 00 8
13.3% of block cards
Block 01 10
16.7% of block cards
Block 02 42
70.0% of block cards

Play Cost Curve

Distribution of play costs in your deck

0 Memory 2 cards
4.0% of cards
3 Memory 16 cards
16
32.0% of cards
4 Memory 4 cards
4
8.0% of cards
5 Memory 8 cards
8
16.0% of cards
8 Memory 8 cards
8
16.0% of cards
10 Memory 3 cards
3
6.0% of cards
12 Memory 3 cards
3
6.0% of cards
13 Memory 3 cards
3
6.0% of cards
15 Memory 3 cards
3
6.0% of cards

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