Imperial OTK BT12

Thoren1 Thoren1 1,996 views Apr 23, 2023
Blue New Awakening Pre-Release Pack Budget
Playtest Purchase

Ban List Violation

This deck does not conform to the current ban list:

  • Stingmon (ST9-09) is restricted to 1 copy, but this deck contains 3.
Deck Primer

Build up to either paildramons in the back with a davis and ken on field. 

From 3 memory swing twice with ST9 pail with jamming to get 2 hits. Digivolve to DM to unsuspend and gain memory off of EX1 veemon. Swing again with jamming. EOA dogivolve to FM for free and unsuspend with Davis Ken. FM swings 2 checks with jamming then Blitz omni for game. 

Digivolve in the back with BT3 pail and jamming then move out with 2 or 3 memory. Swing with pail with jamming then digivolve for 3 into DM passing

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Build up to either paildramons in the back with a davis and ken on field. 

From 3 memory swing twice with ST9 pail with jamming to get 2 hits. Digivolve to DM to unsuspend and gain memory off of EX1 veemon. Swing again with jamming. EOA dogivolve to FM for free and unsuspend with Davis Ken. FM swings 2 checks with jamming then Blitz omni for game. 

Digivolve in the back with BT3 pail and jamming then move out with 2 or 3 memory. Swing with pail with jamming then digivolve for 3 into DM passing to 1 or continuing turn. When DM digivolves and unsuspends EX1 veemon will trigger to continue turn. Swing twice with DM activating the EOA effect on the second swing to digivolve into FM and unsuspend with Davis and Ken. Swing 2 more checks with FM then blitz omni for game. 

 

With 1 davis and Ken on the field and either paildramons in the back with jamming you can just about guarantee OTK. DNA digivolving up with Draw 1 Stingmon will help fish for cards as you'll get the draw 1 off of Stingmon and DemiVeemon then stingmon will give you continuous draws for every successful swing. 

Dna digivolving into Paildramon and gaining 1 memory is very good for the draw engine with new BT12 Xveemon and ST9 stingmon however it is still vital to have Davis and Ken for the full OTK strat to work. While ST9 pail can help sweep out small blockers BT12 DM and FM have little removal and 0 deletion protection. FM being a 15k blocker may be tempting to use against your opponent but this deck relies heavily on using your blue mem boosts to search for your pieces and Davis to luck grab a draw 1 stingmon. Enough search and draw that the deck barely bricks but has a very slow start since it is very tamer reliant. 

Deck Breakdown

Type Breakdown

Digimon 39
Option 4
Tamer 7

Level Breakdown

Level 3 12
Level 4 11
Level 5 7
Level 6 6
Level 7 3

Trait & Block Count

Count of traits and blocks for competition qualification

Traits
Mini Dragon 8
19.0% of trait cards
Dragonkin 7
16.7% of trait cards
Insectoid 6
14.3% of trait cards
Mythical Dragon 5
11.9% of trait cards
Larva 4
9.5% of trait cards
Ancient Dragon 3
7.1% of trait cards
Ancient Dragonkin 3
7.1% of trait cards
Holy Warrior 3
7.1% of trait cards
Royal Knight 3
7.1% of trait cards
Blocks
Block 00 5
9.3% of block cards
Block 01 19
35.2% of block cards
Block 02 30
55.6% of block cards

Play Cost Curve

Distribution of play costs in your deck

3 Memory 16 cards
16
32.0% of cards
4 Memory 15 cards
15
30.0% of cards
5 Memory 3 cards
3
6.0% of cards
7 Memory 3 cards
3
6.0% of cards
8 Memory 4 cards
4
8.0% of cards
12 Memory 3 cards
3
6.0% of cards
13 Memory 3 cards
3
6.0% of cards
15 Memory 3 cards
3
6.0% of cards

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