Green Hybrid

RedMin3r RedMin3r 4,182 views Mar 04, 2022 Updated Mar 04, 2022
Green BT-07: Booster Next Adventure Budget
Playtest Purchase
Deck Primer

Terriermon helps slow down the opponents turn (could consider dropping, but too good most of the time)

Boko, Beta, and Assisant are good ways to draw into your tamers, and level 4's so that you can ramp consistently

Palmon can be subsituted for a different card 

Petaldramon is a good card that could be considered bumping to two or dropping for a 4th Tortomon

Tortomon helps to enable your tamer (Izzy, Mimi) and MameTyramon to consistenly get a 6 drop and power its attack

Beetle, Metal, Rhino,

...

Terriermon helps slow down the opponents turn (could consider dropping, but too good most of the time)

Boko, Beta, and Assisant are good ways to draw into your tamers, and level 4's so that you can ramp consistently

Palmon can be subsituted for a different card 

Petaldramon is a good card that could be considered bumping to two or dropping for a 4th Tortomon

Tortomon helps to enable your tamer (Izzy, Mimi) and MameTyramon to consistenly get a 6 drop and power its attack

Beetle, Metal, Rhino, and Ancient Beetlemon are must of 4 drops (helps level from tamers and bring out ten warriors from hand

Lilamon is a good card that could be at 2 if you drop Thunder laser to help add more 5 drops (if you do add 3rd MameTyramon)

Ancient Troymon helps with blocking and is a target for Rhino to evolve out of hand (could cut to 2, I like 3)

RustTyrannomon is a spicy tech card that can help you beat over opponents unsuspended boss moster (13000 with Palmon, and 16000 with tortomon)

J.P. is a must have 4, makes Ancient beetlemon super strong

(Izzy, Mimi) could be messed around with but is there to add consistency to getting 6 drops from deck

Mimi is a good card and could switch the ratios with (Izzy, Mimi), or cut Thunder Laser for 2 more of her

 

Deck Breakdown

Type Breakdown

Digimon 40
Option 2
Tamer 8

Level Breakdown

Level 3 13
Level 4 12
Level 5 7
Level 6 8

Trait & Block Count

Count of traits and blocks for competition qualification

Traits
Cyborg 9
18.4% of trait cards
Ten Warriors 7
14.3% of trait cards
Mutant 5
10.2% of trait cards
Beast 5
10.2% of trait cards
Insectoid 4
8.2% of trait cards
Ancient Insect 4
8.2% of trait cards
Amphibian 3
6.1% of trait cards
Vegetation 3
6.1% of trait cards
Reptile 3
6.1% of trait cards
Ancient Plant 3
6.1% of trait cards
X Antibody 2
4.1% of trait cards
Fairy 1
2.0% of trait cards
Blocks
Block 00 12
19.4% of block cards
Block 01 43
69.4% of block cards
Block 02 7
11.3% of block cards

Play Cost Curve

Distribution of play costs in your deck

1 Memory 2 cards
4.0% of cards
3 Memory 17 cards
17
34.0% of cards
4 Memory 7 cards
7
14.0% of cards
5 Memory 2 cards
4.0% of cards
6 Memory 9 cards
9
18.0% of cards
8 Memory 1 card
2.0% of cards
9 Memory 4 cards
4
8.0% of cards
13 Memory 8 cards
8
16.0% of cards

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