Ghosties

Gingercide Gingercide Premium 66 views Mar 09, 2026 Updated May 01, 2026
Purple Mid-Range
Playtest Purchase
Deck Primer

Added 1 Dullahamon and took out 1 Wisdom Training because I want to see the top end of my line sooner. May not stick with this as Wisdom Training is one of the better ways to do that.

General Notes

-Every Digimon in the deck except for the Kimeramon are both ghosts and LIBERATOR trait

-Process memory gaining inheritable effects first to not conflict with the timing of cards that get ghosts back from trash when a stack is deleted

-Digimon with Execute should be set up in a way that let's you steal

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Added 1 Dullahamon and took out 1 Wisdom Training because I want to see the top end of my line sooner. May not stick with this as Wisdom Training is one of the better ways to do that.

General Notes

-Every Digimon in the deck except for the Kimeramon are both ghosts and LIBERATOR trait

-Process memory gaining inheritable effects first to not conflict with the timing of cards that get ghosts back from trash when a stack is deleted

-Digimon with Execute should be set up in a way that let's you steal back the turn when they die, ideally, so you can enter your end of turn phase again to trigger new Execute attack 

-14k is the power top end in security, anything attacking higher than that will always survive

-None of the Violet Inboots cards have effect on opponent's turn if played from security

-All effects that delete opponent's digimon come from your digimon effects

-Only rush in the deck comes from Kimeramon or digivolving with Violet Inboots in play

Card Specific Notes

DemiMeramon 

-Dullahamon and Phantomon are easy targets if nothing is immediately needed

Ghostmon

-Also grants Blocker on deletion, so give self Blocker, die then give something else Blocker when needing defense

Ghostmon 

-The best Ghostmon to digivolve into in breeding

-Can be used with Phantomon to go into a level 5 for 2 memory, which will be memory neutral if you can kill the Phantomon

-This play also results in getting a free level 3 or 4, so can be an efficient setup for Kimeramon to push for game

Ghostmon 

-Can grab 2 non-Kimeramon digimon or 1 digimon and 1 Violet Inboots

Bakemon 

-Does not get to play a tamer on play, only on Digivolution

-Better to digivolve into this than directly playing Violet for cost, made this mistake in the game I played

Phantomon 

-Do not just use this effect because it is in hand, there is value in digivolving into Bakemon instead of this if you want to set up Kimeramon plays if you cannot kill the Phantomon  for free

-Do not target Bakemon with on deletion/inheritable effect unless setting up a Kimeramon play

Phantomon 

-Do not target Bakemon with on deletion/inheritable effect unless setting up a Kimeramon play

Kimeramon 

-Will always give at least 2 memory when it dies, probably 3 or 4 and up to 5

-Cannot be brought back from trash, so this is the easy choice to get from Analog Youth if nothing else is needed for an immediate play

Necromon 

-First effect is not once per turn

-First effect delete is not optional

-First effect does not need to delete something to still play a Ghost digimon from trash

-Second effect only digivolves into a card from hand

-The turn this is evolved into will usually always result in 2 ghosts coming back from trash as well as 1 free digivolution

-Do not target Bakemon with first effect unless setting up a Kimeramon play or for setup to digivole into a Phantomon

-If Phantomon is in hand and a Bakemon is in trash, revive a Ghostmon, preferably Ghostmon. Especially on play/when digivolving to set up a free digivolution into Dullahamon on self deletion from Execute.

Dullahamon 

-Nothing plays/digivolves into this from trash, so almost always a good target for effects that get ghosts from trash to hand

Violet Inboots 

-May tap when a ghost is deleted without actually choosing to digivolve anything as a means to activate Unique Emblem: Soul Banquet 

Analog Youth 

-All digimon with Execute are level 5 or higher and will activate Analog Youth if they have sources

Unique Emblem: Soul Banquet 

-The only card in the deck that interacts with opponent's turn from security, and only if you can play a Ghostmon from trash to have blockers

-The three ways to get a Violet to tap are ghosts attacking, digivolving into a ghost or having a ghost deleted

-Violet Inboots tapping to grant Rush to a digivolving digimon then digivolving that same digimon using Unique Emblem: Soul Banquet  will keep rush

Deck Breakdown

Type Breakdown

Digimon 34
Option 7
Tamer 9

Level Breakdown

Level 3 10
Level 4 8
Level 5 9
Level 6 4
Level 7 3

Trait & Block Count

Count of traits and blocks for competition qualification

Traits
LIBERATOR 43
55.8% of trait cards
Ghost 32
41.6% of trait cards
Composite 2
2.6% of trait cards
Blocks
Block 01 4
7.5% of block cards
Block 02 3
5.7% of block cards
Block 04 17
32.1% of block cards
Block 05 29
54.7% of block cards

Play Cost Curve

Distribution of play costs in your deck

2 Memory 5 cards
5
10.0% of cards
3 Memory 18 cards
18
36.0% of cards
4 Memory 11 cards
11
22.0% of cards
7 Memory 7 cards
7
14.0% of cards
8 Memory 2 cards
4.0% of cards
11 Memory 4 cards
4
8.0% of cards
14 Memory 3 cards
3
6.0% of cards

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