Gaiomon Control

Sheru Muko Sheru Muko 1,755 views Jul 28, 2025
Red
Playtest Purchase
Deck Primer

The BT 8 MetalGreymon is a placeholder for the new EX 10 MetalGreymon.  It gives you opponents Digimon collision and forces them to attack.  When attack targets are changed, its inherit trashes the top card of your opponents security.  Pair that with the MetalGreymon Xs inherit and you trash two security from that alone while having protection and removal.  BlackWarGreymon Ace can blast evolve before the collision triggers when then lets you delete something while also getting

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The BT 8 MetalGreymon is a placeholder for the new EX 10 MetalGreymon.  It gives you opponents Digimon collision and forces them to attack.  When attack targets are changed, its inherit trashes the top card of your opponents security.  Pair that with the MetalGreymon Xs inherit and you trash two security from that alone while having protection and removal.  BlackWarGreymon Ace can blast evolve before the collision triggers when then lets you delete something while also getting massive.  It then blocks the collision attack.  Attack target has changed so you trash the top two cards of your opponents security.  Alternatively you can go into the EX4 Gaiomon to trash another security or delete something with a play cost of 13 or higher.  End of turn evolve into the promo for free.  Psuedo Blitz with it while also being able to force something to attack if needed.  If that attack gets redirected you trash another security using the Gaiomon.  It will reboot at your opponents start of main.  Now it can block the next collision attack which triggers the trash security from its inherits.  Now your opponent is in an extremely bad situation.  The rest of the deck is just cards that let you enable these abilities and gain more memory and find pieces.  Omnimon X and ProtoForm are optional if you have them.  They just add to the decks brutality and defensive capabilities respectively.

Deck Breakdown

Type Breakdown

Digimon 37
Option 6
Tamer 7

Level Breakdown

Level 3 12
Level 4 10
Level 5 7
Level 6 7
Level 7 1

Trait & Block Count

Count of traits and blocks for competition qualification

Traits
X Antibody 18
30.5% of trait cards
Dinosaur 14
23.7% of trait cards
Reptile 8
13.6% of trait cards
Cyborg 7
11.9% of trait cards
Dragonkin 7
11.9% of trait cards
CS 2
3.4% of trait cards
Holy Warrior 1
1.7% of trait cards
Royal Knight 1
1.7% of trait cards
LIBERATOR 1
1.7% of trait cards
Blocks
Block 00 4
6.0% of block cards
Block 01 14
20.9% of block cards
Block 02 20
29.9% of block cards
Block 03 17
25.4% of block cards
Block 04 5
7.5% of block cards
Block 05 7
10.4% of block cards

Play Cost Curve

Distribution of play costs in your deck

0 Memory 2 cards
4.0% of cards
2 Memory 4 cards
4
8.0% of cards
3 Memory 15 cards
15
30.0% of cards
4 Memory 4 cards
4
8.0% of cards
5 Memory 10 cards
10
20.0% of cards
7 Memory 2 cards
4.0% of cards
8 Memory 7 cards
7
14.0% of cards
12 Memory 2 cards
4.0% of cards
13 Memory 3 cards
3
6.0% of cards
16 Memory 1 card
2.0% of cards

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