Full of Sin

Sheru Muko Sheru Muko 1,854 views Dec 12, 2024 Updated Jun 03, 2025
Purple
Playtest Purchase
Deck Primer

This is my attempt at building Seven Great Demon Lords.  I have never played the deck but I want to play it one day.  But the Lucemon Falldown Mode is way too expensive.  Well outside of the whole budgeting problem there...  This build is focused on heavy control.  Using a bunch of on play effects to remove a board while filling up your trash.  Almost every card in the deck is a security bomb too.  This in turn means that your opponent cannot play recklessly.  If

...

This is my attempt at building Seven Great Demon Lords.  I have never played the deck but I want to play it one day.  But the Lucemon Falldown Mode is way too expensive.  Well outside of the whole budgeting problem there...  This build is focused on heavy control.  Using a bunch of on play effects to remove a board while filling up your trash.  Almost every card in the deck is a security bomb too.  This in turn means that your opponent cannot play recklessly.  If they attack into security they will be extremely likely to find themselves losing a lot of advantage.  As for the tamers I couldn't decide what to run so I opted to run a copy of Digimon Emperor and Takumi.  Generic tamers that provide nasty floodgate effects to slow your opponent down.  I also wanted to run at least a single copy of every single Seven Great Demon Lord Digimon but there wasn't a good one for each sadly.  So I opted to run two of certain ones to help control the board.  The boss of the deck may be Ogudomon but it isn't exactly needed all the time.  If you get into it the match is over though.  Beelzemon X is in the deck to trash security when Beelzemon is on the board.  This deck can very easily do that so the one of doesn't hurt.  Same goes for Leviamon X although that one is preferred in trash so you can play the Leviamon.  Leviamon is particularly useful in this deck due to two of them having on play effects that help control boards and can be played with Biting Crush.  Because I can recycle them and hard play them for reduced cost they are extremely valuable cards.  That is all for now.  Thank you for reading this all the way through.

Deck Breakdown

Type Breakdown

Digimon 31
Option 15
Tamer 4

Level Breakdown

Level 3 4
Level 4 4
Level 5 4
Level 6 15
Level 7 4

Trait & Block Count

Count of traits and blocks for competition qualification

Traits
Seven Great Demon Lords 27
41.5% of trait cards
Demon Lord 21
32.3% of trait cards
Angel 4
6.2% of trait cards
Wizard 4
6.2% of trait cards
LIBERATOR 4
6.2% of trait cards
X Antibody 3
4.6% of trait cards
Avatar 2
3.1% of trait cards
Blocks
Block 00 1
1.9% of block cards
Block 01 2
3.8% of block cards
Block 02 3
5.7% of block cards
Block 03 38
71.7% of block cards
Block 04 9
17.0% of block cards

Play Cost Curve

Distribution of play costs in your deck

0 Memory 1 card
2.0% of cards
3 Memory 6 cards
6
12.0% of cards
4 Memory 8 cards
8
16.0% of cards
7 Memory 4 cards
4
8.0% of cards
8 Memory 6 cards
6
12.0% of cards
10 Memory 4 cards
4
8.0% of cards
11 Memory 4 cards
4
8.0% of cards
12 Memory 2 cards
2
4.0% of cards
13 Memory 11 cards
11
22.0% of cards
14 Memory 2 cards
2
4.0% of cards
16 Memory 2 cards
2
4.0% of cards

Comments

Sheru Muko avatar

I added in the Analog Youth as I quickly realized I forgot to put it in at first.  I removed the Matt and a copy of Mist Memory Boost for it.

Sheru Muko avatar

Removed one Analog Youth for a Mist Memory Boost.  I removed the Lilithmon in exchange for Lucemon X.  I forgot that thing doesn't need a Lucemon or X Antibody underneath it to work.

Sheru Muko avatar

I made further adjustments to add in the old Belphemon and Shoto.  This gives the deck more Digimon to play while giving every Digimon in the deck blocker.  A memory setter helps a lot too.  This came at the cost of not having the Takumi and Digimon Emperor.

Sheru Muko avatar

I forgot to mention that I added MoonMillenniummon into the deck as another Level 7 that you can Digivolve one of the Demon Lords into.  This gives you much more hand control.

Sheru Muko avatar

I removed Seventh Jewelerize from the deck entirely.  This enabled me to add a Shinegreymon Ruin Mode into the deck.  This deck can quite easily hard play a Level 6 and Digivolve it in the same turn to gain massive tempo swings.  Ruin Mode happens to work extremely well with this.  It helps clear wide boards and keep you alive.  It's on delete effect also is triggered by the effect of the gate itself.  Death X also helps deal with large boards.  Also here is some advice for anyone playing against this variant.  Don't play recklessly.  You will regret it.  Almost the entire deck is something you don't want to see in your opponents security.  It is a security control style deck after all.  Jamming is recommended but since most of the threats are option cards you need a little more than just jamming.  This deck also recovers a lot due to the Lucemon so these security effects are actually quite impactful.

Sheru Muko avatar

I removed the SR Belphemon to add in another Biting Crush.

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