Deck Breakdown
Type Breakdown
Digimon
33
Option
12
Tamer
5
Level Breakdown
Level 3
8
Level 4
7
Level 5
7
Level 6
11
Trait & Block Count
Count of traits and blocks for competition qualification
Traits
D-Brigade
37
34.3% of trait cards
DigiPolice
35
32.4% of trait cards
Cyborg
26
24.1% of trait cards
Machine
7
6.5% of trait cards
ACCEL
3
2.8% of trait cards
Blocks
Block 00
4
8.0% of block cards
Block 02
4
8.0% of block cards
Block 03
39
78.0% of block cards
Block 04
3
6.0% of block cards
Play Cost Curve
Distribution of play costs in your deck
3 Memory
19 cards
19
38.0% of cards
4 Memory
13 cards
13
26.0% of cards
7 Memory
10 cards
10
20.0% of cards
12 Memory
4 cards
4
8.0% of cards
13 Memory
4 cards
4
8.0% of cards
Other Black Decks
Comments
Test Hand
Security Hand (5 cards)
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Main Hand (5 cards)
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Shuffled using Fisher-Yates algorithm
Opening Hand Probability Calculator
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somesleepyfantasywriter
Hey there, I just wanted to give a few critiques since you said you were open to them.
- Your level ratios are way too skewed to level 6 for the deck, I'd recommend removing EX3 Darkdramon in favor of either BT4 Commandramon or BT14 Numemon. BT4 Commandramon gives you an excellent target for redirection from the inherited effects of BT14 Commandramon and Hi-Commandramon that can also let you rebuild your board. BT14 Numemon can help you cheat out a Satsuki that can give you some much-needed memory or even a win thanks to rush.
- Similar case with Dark Roar and DCD Bomb, although these could probably just be reductions in ratios rather than outright removing since removal options are always nice.
Other than that, Black Scramble is always nice to slot in if you have it (but it's not entirely necessary).
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