Deck Breakdown
Type Breakdown
Digimon
34
Option
12
Tamer
4
Level Breakdown
Level 3
11
Level 4
8
Level 5
8
Level 6
6
Level 7
1
Trait & Block Count
Count of traits and blocks for competition qualification
Traits
Puppet
5
12.2% of trait cards
Cyborg
5
12.2% of trait cards
Beastkin
5
12.2% of trait cards
Mine
4
9.8% of trait cards
Mammal
4
9.8% of trait cards
Mineral
4
9.8% of trait cards
Alien
4
9.8% of trait cards
X Antibody
2
4.9% of trait cards
Boss
2
4.9% of trait cards
ACCEL
2
4.9% of trait cards
Mutant
1
2.4% of trait cards
Machine
1
2.4% of trait cards
Unique
1
2.4% of trait cards
Device
1
2.4% of trait cards
Blocks
Block 00
12
21.4% of block cards
Block 01
4
7.1% of block cards
Block 02
5
8.9% of block cards
Block 03
27
48.2% of block cards
Block 04
8
14.3% of block cards
Play Cost Curve
Distribution of play costs in your deck
3 Memory
17 cards
17
34.0% of cards
4 Memory
10 cards
10
20.0% of cards
5 Memory
11 cards
11
22.0% of cards
6 Memory
1 card
2.0% of cards
7 Memory
7 cards
7
14.0% of cards
11 Memory
1 card
2.0% of cards
12 Memory
2 cards
4.0% of cards
15 Memory
1 card
2.0% of cards
Other Black Decks
Comments
Test Hand
Security Hand (5 cards)
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Main Hand (5 cards)
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Shuffled using Fisher-Yates algorithm
Opening Hand Probability Calculator
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Hakiriyu
Looks fun! the only problem i see is that the tamer will never activate its de-digivolve effect because you are never dna digivolving. i would recommend Reapermon as he always will activate its effect at least once, either the old one or the new one of bt20, which is more disruptive because there are a lot of way to digivolve by effect (training, scramble, Blast Ace, etc).
Your right. Maybe i should add Chaosmon (BT16) for a little more synergy between Bancho and the Tamer, instead of Armageddemon.
Regarding Reapermon. Would you advice to include him on top of the existing level 6 with a few training/scrambles, or replace some level 6 for Reapermon?
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