Deck Breakdown
Type Breakdown
Digimon
44
Option
4
Tamer
2
Level Breakdown
Level 0
44
Trait & Block Count
Count of traits and blocks for competition qualification
Traits
Intel Acquisition Agent
9
20.5% of trait cards
Espionage Agent
8
18.2% of trait cards
AA Defense Agent
4
9.1% of trait cards
Ground Combat Agent
4
9.1% of trait cards
Grappling Agent
4
9.1% of trait cards
Ability Synthesis Agent
4
9.1% of trait cards
Reconnaissance Agent
3
6.8% of trait cards
Mothership Agent
3
6.8% of trait cards
Base Defense Agent
3
6.8% of trait cards
Commander Agent
2
4.5% of trait cards
Blocks
Block 01
40
80.0% of block cards
Block 04
10
20.0% of block cards
Play Cost Curve
Distribution of play costs in your deck
3 Memory
21 cards
21
42.0% of cards
4 Memory
2 cards
4.0% of cards
5 Memory
12 cards
12
24.0% of cards
6 Memory
3 cards
6.0% of cards
7 Memory
2 cards
4.0% of cards
10 Memory
3 cards
6.0% of cards
11 Memory
3 cards
6.0% of cards
20 Memory
4 cards
4
8.0% of cards
Other White Decks
Comments
Test Hand
Security Hand (5 cards)
Click "Redraw" to test a hand
Main Hand (5 cards)
Click "Redraw" to test a hand
Shuffled using Fisher-Yates algorithm
Opening Hand Probability Calculator
Calculate the probability of drawing specific cards in your opening hand
%
Probability of drawing at least
of
in your opening hand
white48
This doesn't really work. You need WAY more ADR-02 Searcher for getting Reaper out at some point.
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