BT6 Yellow Midzoo Security Control

ThundervluxEren ThundervluxEren 2,651 views Sep 15, 2021 Updated Oct 08, 2021
Yellow BT-06: Booster Double Diamond Budget
Playtest Purchase

Ban List Violation

This deck does not conform to the current ban list:

  • Hammer Spark (ST2-13) is restricted to 1 copy, but this deck contains 4.
Deck Primer

Play like a megazoo and security control hybrid, but using more lv5s than 6, as leaving your opponent on only 4 memory leaves you a lot less susceptible to them being able to build a board that is better than yours with the memory you give them from your plays than megazoo, whilst still putting out attackers with removal or recovery effects consistently and killing their digimon with your options from security and from hand when needed, like security control. Open to any advice, comments, or suggestions.

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Play like a megazoo and security control hybrid, but using more lv5s than 6, as leaving your opponent on only 4 memory leaves you a lot less susceptible to them being able to build a board that is better than yours with the memory you give them from your plays than megazoo, whilst still putting out attackers with removal or recovery effects consistently and killing their digimon with your options from security and from hand when needed, like security control. Open to any advice, comments, or suggestions. 

Deck Breakdown

Type Breakdown

Digimon 26
Option 19
Tamer 5

Level Breakdown

Level 3 4
Level 5 15
Level 6 7

Trait & Block Count

Count of traits and blocks for competition qualification

Traits
Mini Dragon 4
12.1% of trait cards
Warrior 4
12.1% of trait cards
Archangel 4
12.1% of trait cards
Dark Animal 4
12.1% of trait cards
Holy Warrior 4
12.1% of trait cards
Royal Knight 4
12.1% of trait cards
Magic Warrior 3
9.1% of trait cards
Holy Dragon 2
6.1% of trait cards
Four Great Dragons 2
6.1% of trait cards
Seraph 1
3.0% of trait cards
Three Great Angels 1
3.0% of trait cards
Blocks
Block 00 36
45.0% of block cards
Block 01 33
41.3% of block cards
Block 02 11
13.8% of block cards

Play Cost Curve

Distribution of play costs in your deck

0 Memory 4 cards
4
8.0% of cards
1 Memory 3 cards
3
6.0% of cards
2 Memory 4 cards
4
8.0% of cards
3 Memory 4 cards
4
8.0% of cards
4 Memory 3 cards
3
6.0% of cards
6 Memory 7 cards
7
14.0% of cards
7 Memory 15 cards
15
30.0% of cards
8 Memory 3 cards
3
6.0% of cards
11 Memory 2 cards
4.0% of cards
12 Memory 5 cards
5
10.0% of cards

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