Deck Breakdown
Type Breakdown
Digimon
39
Option
6
Tamer
5
Level Breakdown
Level 3
12
Level 4
7
Level 5
9
Level 6
9
Level 7
2
Trait & Block Count
Count of traits and blocks for competition qualification
Traits
Unknown
12
24.0% of trait cards
Demon Lord
9
18.0% of trait cards
Seven Great Demon Lords
8
16.0% of trait cards
Wizard
4
8.0% of trait cards
Beast
2
4.0% of trait cards
Dark Animal
2
4.0% of trait cards
Crustacean
2
4.0% of trait cards
Dark Dragon
2
4.0% of trait cards
Cyborg
2
4.0% of trait cards
Reptile
1
2.0% of trait cards
Holy Beast
1
2.0% of trait cards
Composite
1
2.0% of trait cards
X Antibody
1
2.0% of trait cards
Unanalyzable
1
2.0% of trait cards
X Program
1
2.0% of trait cards
LIBERATOR
1
2.0% of trait cards
Blocks
Block 00
6
10.2% of block cards
Block 01
5
8.5% of block cards
Block 02
37
62.7% of block cards
Block 03
5
8.5% of block cards
Block 04
6
10.2% of block cards
Play Cost Curve
Distribution of play costs in your deck
2 Memory
3 cards
3
6.0% of cards
3 Memory
19 cards
19
38.0% of cards
4 Memory
2 cards
4.0% of cards
5 Memory
1 card
2.0% of cards
6 Memory
5 cards
5
10.0% of cards
7 Memory
5 cards
5
10.0% of cards
8 Memory
1 card
2.0% of cards
9 Memory
4 cards
4
8.0% of cards
11 Memory
5 cards
5
10.0% of cards
14 Memory
4 cards
4
8.0% of cards
20 Memory
1 card
2.0% of cards
Other Purple Decks
Comments
Test Hand
Security Hand (5 cards)
Click "Redraw" to test a hand
Main Hand (5 cards)
Click "Redraw" to test a hand
Shuffled using Fisher-Yates algorithm
Opening Hand Probability Calculator
Calculate the probability of drawing specific cards in your opening hand
%
Probability of drawing at least
of
in your opening hand
NeSha Hagane
Very interesting deck! I was testing the deck and made some changes that I would like you to take a look and tell me what do you think, please.
// DeckList
4 DemiMeramon (BT3-006)
1 DemiMeramon (BT15-006)
4 ProtoGizmon (BT13-080)
4 Phascomon (BT13-078)
3 Ukkomon (BT16-082)
4 Gizmon: AT (BT13-083)
2 Deltamon (BT19-069)
1 Eyesmon: Scatter Mode (BT7-069)
2 Bakemon (BT15-073)
4 Gizmon: XT (BT13-086)
4 Astamon (BT13-084)
4 Belphemon: Rage Mode (BT13-091)
4 Belphemon: Sleep Mode (BT13-088)
1 DeathXmon (BT9-112)
1 Beelzemon Blast Mode (EX2-074)
3 Matt Ishida (ST16-14)
3 Akihiro Kurata (BT13-103)
1 Gift of Darkness (BT13-109)
1 Mist Memory Boost! (BT8-108)
1 Purple Memory Boost! (P-040)
1 Black Sabbath (BT20-096)
1 Calling From the Darkness (BT7-107)
1 Jack Raid (BT4-111)
@Elme The changes you did in the deck works very well. Is a shame I can't test it at locals, now i'm in a bad monetary moment so I can't buy things for my deck, but the Ukkomon, using 1 more Deltamon are really good changes, Phascomon at 4 I disagree a little, but is because of my way of play. Matt Ishida at 3 is good, I haven't thinked about that before. I got really surprised by the Jack Raid, I'm "new" at the game, so you give me an new option to play. Another good thing was the Bakemon, is so simple, but it makes the card very useful and stupidly fun for the game plan I want.
Later, probably I will submit another Belphemon list, trying to make it better with the things I have in hand.
But I have a problem, Gift of Darkness is a really good card, but in the actual game state I feel it very situational and punishable if you use it in a bad moment. I don't know if don't use that card or keeping it only for situational moments. I don't use it too much times, except when my Belphemon: Rage Mode is vulnerable and I have no Sleep Mode in Hand.
I'm thinking about making the next version another Purple Belphemon or a Custom Belphemon/Dark Masters. A shame I don't have Apocalymon, but I think my Omnimon Zwart works good until I get Apocaly. I will think what version goes next, because this week I have another local tournament, the Day 9. The last tournament was bad for me, too many bricks in hand.
I hope I can make Belphemon a really good deck capable of win in these local tournaments after I get him to bigger leagues. But I wanna see what happen in september with the support, I pray for the Belphemon: Rage Mode (X Antibody) or a little reboot for the Gizmon Engine that works a little slow. But for now, the only thing I know for real... I need to win.
@NeSha Hagane I'm glad you liked the changes, I'm also a "new" player who is still improving in deck building. I added ukkomons to seach for the tamers and the Belphes, Matt Ishida is realy cool because he can also trigger in the opponents turn and has a great synergy with the other tamer and the on deletion effects, Gift of darkness is nice if you need Belph sleep or a gizmo or even just to trigger the on deletion. You can get at least 20 cards in your trash (at least in the games I played) so the jack raid can be useful. Bakemon is really helpfull, I think, 2 triggers for OnDeletion and a cheap play cost for a lvl 4.
I only need 3 cards to complet the deck (beelzemon, mist memory boost, purple memory boost), I will try to get them in the next few weeks so I can test it on my locals. I've only tested on DCGO so far, I had good results but if you take too much time to get the right cards, it's over.
I'm looking forward for your next deck update ^-^
Good Luck and Have Fun on your local tornaments and I hope your hand doesn't brick.
@Elme I have no money left, but for now, tomorrow I have another tournament, I changed too many little things because I don't have much cards. But this time I feel the build with less bricked hands. In turn 3 or 4 I already get into Belphe with 5 inherited effects and another things. Still don't having the Calling from darkness and Matt Ishida I need but it feels very good this time. Stay tuned, I will submit more lists when I get more cards for improve. :D
And I'm with a Beelzemon and DexDoruGoramon Decks stucked, I haven't go to get them so... Sunday I will get them, I will make a build for the deck, if you like the Purple Decks or Seven Demon Lords I will be submiting a variety of builds later.
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