Bagra Army Theory Crafting

deucemoosevvm deucemoosevvm 2,044 views Nov 01, 2022
Purple BT-10: Booster Xros Encounter Budget
Playtest Purchase

Ban List Violation

This deck does not conform to the current ban list:

  • Jack Raid (BT4-111) is restricted to 1 copy, but this deck contains 2.
  • Matt Ishida (BT2-090) is banned and cannot be included in decks.
  • Impmon (EX2-039) is restricted to 1 copy, but this deck contains 2.
Deck Primer

It really seems like they just printed the setup to a mediocre archetype and are making us wait until BT11 for the payoffs, but I do like the kind of thing Bagra Army is going for in terms of making use of digivolution cards and recycling effects for decent value. There just isn't quite enough there to make it really function the way I'd like yet. Maybe once we get to BT11 that'll fill in the gaps and cap it off with something a bit more powerful than a slow rookie rush playstyle with half-baked

...

It really seems like they just printed the setup to a mediocre archetype and are making us wait until BT11 for the payoffs, but I do like the kind of thing Bagra Army is going for in terms of making use of digivolution cards and recycling effects for decent value. There just isn't quite enough there to make it really function the way I'd like yet. Maybe once we get to BT11 that'll fill in the gaps and cap it off with something a bit more powerful than a slow rookie rush playstyle with half-baked tax effects. 

Side Deck (9 cards)

Deck Breakdown

Type Breakdown

Digimon 29
Option 12
Tamer 9

Level Breakdown

Level 3 13
Level 4 10
Level 6 6

Trait & Block Count

Count of traits and blocks for competition qualification

Traits
Bagra Army 24
40.0% of trait cards
Undead 8
13.3% of trait cards
Mammal 6
10.0% of trait cards
Beast 4
6.7% of trait cards
Wizard 4
6.7% of trait cards
General 4
6.7% of trait cards
X Antibody 3
5.0% of trait cards
Avian 3
5.0% of trait cards
Mutant 2
3.3% of trait cards
Mineral 2
3.3% of trait cards
Blocks
Block 00 8
13.1% of block cards
Block 01 10
16.4% of block cards
Block 02 42
68.9% of block cards
Block 03 1
1.6% of block cards

Play Cost Curve

Distribution of play costs in your deck

0 Memory 2 cards
4.0% of cards
1 Memory 1 card
2.0% of cards
2 Memory 7 cards
7
14.0% of cards
3 Memory 16 cards
16
32.0% of cards
4 Memory 6 cards
6
12.0% of cards
5 Memory 10 cards
10
20.0% of cards
8 Memory 2 cards
4.0% of cards
13 Memory 6 cards
6
12.0% of cards

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