Armor Rush (Ultimate Cup)
Deck Breakdown
Type Breakdown
Digimon
36
Option
9
Tamer
5
Level Breakdown
Level 3
12
Level 4
12
Level 5
6
Level 6
6
Trait & Block Count
Count of traits and blocks for competition qualification
Traits
Mini Dragon
12
30.0% of trait cards
Dragonkin
6
15.0% of trait cards
Beast
4
10.0% of trait cards
Holy Warrior
4
10.0% of trait cards
Royal Knight
4
10.0% of trait cards
Ancient Dragon
4
10.0% of trait cards
Mutant
3
7.5% of trait cards
Ancient Dragonkin
2
5.0% of trait cards
Warrior
1
2.5% of trait cards
Blocks
Block 00
7
11.1% of block cards
Block 01
47
74.6% of block cards
Block 02
9
14.3% of block cards
Play Cost Curve
Distribution of play costs in your deck
1 Memory
1 card
2.0% of cards
2 Memory
2 cards
4.0% of cards
3 Memory
14 cards
14
28.0% of cards
4 Memory
5 cards
5
10.0% of cards
5 Memory
11 cards
11
22.0% of cards
7 Memory
4 cards
4
8.0% of cards
8 Memory
6 cards
6
12.0% of cards
9 Memory
1 card
2.0% of cards
12 Memory
4 cards
4
8.0% of cards
13 Memory
2 cards
4.0% of cards
Other Blue Decks
Comments
Test Hand
Security Hand (5 cards)
Click "Redraw" to test a hand
Main Hand (5 cards)
Click "Redraw" to test a hand
Shuffled using Fisher-Yates algorithm
Opening Hand Probability Calculator
Calculate the probability of drawing specific cards in your opening hand
%
Probability of drawing at least
of
in your opening hand
Myxokazura
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