Deck Breakdown
Type Breakdown
Digimon
43
Option
1
Tamer
6
Level Breakdown
Level 0
31
Level 3
4
Level 5
4
Level 6
4
Trait & Block Count
Count of traits and blocks for competition qualification
Traits
Intel Acquisition Agent
18
36.0% of trait cards
Ground Combat Agent
4
8.0% of trait cards
Base Defense Agent
4
8.0% of trait cards
Beast
4
8.0% of trait cards
Cyborg
4
8.0% of trait cards
LIBERATOR
4
8.0% of trait cards
AA Defense Agent
3
6.0% of trait cards
Cherub
3
6.0% of trait cards
Three Great Angels
3
6.0% of trait cards
Ability Synthesis Agent
2
4.0% of trait cards
Beastkin
1
2.0% of trait cards
Blocks
Block 01
31
62.0% of block cards
Block 03
15
30.0% of block cards
Block 04
4
8.0% of block cards
Play Cost Curve
Distribution of play costs in your deck
3 Memory
33 cards
33
66.0% of cards
4 Memory
2 cards
4.0% of cards
7 Memory
8 cards
8
16.0% of cards
8 Memory
1 card
2.0% of cards
11 Memory
4 cards
8.0% of cards
20 Memory
2 cards
4.0% of cards
Other White Decks
Comments
Test Hand
Security Hand (5 cards)
Click "Redraw" to test a hand
Main Hand (5 cards)
Click "Redraw" to test a hand
Shuffled using Fisher-Yates algorithm
Opening Hand Probability Calculator
Calculate the probability of drawing specific cards in your opening hand
%
Probability of drawing at least
of
in your opening hand
GangstaBob
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