Abbadomon and a few chunks of metal

frostissimo9902 frostissimo9902 41 views Mar 13, 2026 Updated Apr 28, 2026
Black Budget
Playtest Purchase
Deck Primer

All hail Abbadomon Core 

The game plan is to cycle through your deck as efficiently as possibly, playing out your Level 3 and 4s with the reduced cost from Negamon in your raising area.

Scatter mode's <Draw 2/Trash 1> is essential to keep pace with draws, since the deck does not do as much traditional digivolving.

Once the requisite 4 turns have passed -- the Abbadomon needs to land and spawn the Core into Raising, which now becomes a pending threat that can be brought out in response to an

...

All hail Abbadomon Core 

The game plan is to cycle through your deck as efficiently as possibly, playing out your Level 3 and 4s with the reduced cost from Negamon in your raising area.

Scatter mode's <Draw 2/Trash 1> is essential to keep pace with draws, since the deck does not do as much traditional digivolving.

Once the requisite 4 turns have passed -- the Abbadomon needs to land and spawn the Core into Raising, which now becomes a pending threat that can be brought out in response to an opponent's attack.

If the opponent is stalling, then an attack can be forced using by digivolving into MetalGreymon 

Gennai can be used as an alternative condition for moving out the Core in the event when you don't want to reset your eggs just yet. 

MetalMamemon is a one-off tech that has some interesting applications.

Deck Breakdown

Type Breakdown

Digimon 40
Option 7
Tamer 3

Level Breakdown

Level 3 4
Level 4 18
Level 5 8
Level 6 6
Level 7 4

Trait & Block Count

Count of traits and blocks for competition qualification

Traits
Dark Dragon 18
39.1% of trait cards
Unidentified 8
17.4% of trait cards
Cyborg 6
13.0% of trait cards
Avian 4
8.7% of trait cards
Undead 4
8.7% of trait cards
DM 3
6.5% of trait cards
Ver.1 2
4.3% of trait cards
Ver.2 1
2.2% of trait cards
Blocks
Block 01 5
9.3% of block cards
Block 02 4
7.4% of block cards
Block 03 5
9.3% of block cards
Block 05 40
74.1% of block cards

Play Cost Curve

Distribution of play costs in your deck

0 Memory 1 card
2.0% of cards
2 Memory 2 cards
4.0% of cards
3 Memory 9 cards
9
18.0% of cards
4 Memory 2 cards
4.0% of cards
5 Memory 14 cards
14
28.0% of cards
7 Memory 14 cards
14
28.0% of cards
11 Memory 4 cards
4
8.0% of cards
15 Memory 4 cards
4
8.0% of cards

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