Security Control Rush
Deck Breakdown
Type Breakdown
Digimon
25
Option
16
Tamer
9
Level Breakdown
Level 3
6
Level 4
7
Level 5
4
Level 6
3
Level 7
5
Trait & Block Count
Count of traits and blocks for competition qualification
Traits
Mammal
4
14.3% of trait cards
Archangel
4
14.3% of trait cards
Holy Warrior
3
10.7% of trait cards
Angel
2
7.1% of trait cards
Dragon
2
7.1% of trait cards
Dinosaur
2
7.1% of trait cards
Insectoid
2
7.1% of trait cards
Fallen Angel
2
7.1% of trait cards
Unanalyzable
2
7.1% of trait cards
X Program
2
7.1% of trait cards
Unidentified
1
3.6% of trait cards
Holy Dragon
1
3.6% of trait cards
Four Great Dragons
1
3.6% of trait cards
Blocks
Block 00
27
33.3% of block cards
Block 01
30
37.0% of block cards
Block 02
24
29.6% of block cards
Play Cost Curve
Distribution of play costs in your deck
1 Memory
3 cards
3
6.0% of cards
2 Memory
2 cards
2
4.0% of cards
3 Memory
4 cards
4
8.0% of cards
4 Memory
7 cards
7
14.0% of cards
6 Memory
12 cards
12
24.0% of cards
7 Memory
4 cards
4
8.0% of cards
8 Memory
8 cards
8
16.0% of cards
11 Memory
1 card
2.0% of cards
12 Memory
2 cards
2
4.0% of cards
13 Memory
2 cards
2
4.0% of cards
15 Memory
3 cards
3
6.0% of cards
20 Memory
2 cards
2
4.0% of cards
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Comments
Test Hand
Security Hand (5 cards)
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Main Hand (5 cards)
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Shuffled using Fisher-Yates algorithm
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