MegaGargomon - Not a Rapidmon X Deck [BT20]

128BITHERO 128BITHERO 3,522 views Mar 27, 2025 Updated Mar 28, 2025
Green
Playtest Purchase
Deck Primer

It's called coping... Very fun deck to play though.

Strategy:

  1. Control the board using Leopardmon X while you build MegaGargomon.
  2. Always be ready to ACE into MegaGargomon.
  3. Use scrambles to digivolve as much as possible to bring down the cost and to give yourself the ability to get back any card you need.
  4. Suspend as much as possible using your tamers. The more tamers you have out, the better. But ideally, you want 1 memory setter Henry Wong and the other Henry Wong for 4 memory each turn.
  5. The wincon is
...

It's called coping... Very fun deck to play though.

Strategy:

  1. Control the board using Leopardmon X while you build MegaGargomon.
  2. Always be ready to ACE into MegaGargomon.
  3. Use scrambles to digivolve as much as possible to bring down the cost and to give yourself the ability to get back any card you need.
  4. Suspend as much as possible using your tamers. The more tamers you have out, the better. But ideally, you want 1 memory setter Henry Wong and the other Henry Wong for 4 memory each turn.
  5. The wincon is getting MegaGargomon out - suspend digimon, pierce, delete security when you delete digimon in one swing. For further power, use BlackRapidmon or Lopmon for alliance checks. In an ideal move, you could manage 4 checks in one turn.
    1. To do this - target security and suspend MegaGargomon ACE with a lvl 5 Rapidmon/Terriermon X underneath it as a Lopmon alliance check. Use Henry Wong to suspend a digimon. Unsuspend MegaGargomon ACE. Swing at the suspended digimon for piercing. Delete it and trash top security card.
    2. Or if there's a suspended digimon already - Swing with MegaGargomon ACE with terriermon X antibody for piercing and lvl 5 Rapidmon to delete a security card. This gives you two checks. Unsuspend and alliance swing with BlackRapidmon. This is two checks and causes a de-digivolve 1. Even better if you use lopmon to give BlackRapidmon alliance for 3 checks. Ideally, this would be a 5 check combo but really hard to pull off.
  6. Use Quartzmon as a "break glass" scenario if the board is flooded or too controlled.

Deck Breakdown

Type Breakdown

Digimon 37
Option 8
Tamer 5

Level Breakdown

Level 3 14
Level 4 10
Level 5 6
Level 6 6
Level 7 1

Trait & Block Count

Count of traits and blocks for competition qualification

Traits
Beast 14
32.6% of trait cards
Holy Warrior 10
23.3% of trait cards
Cyborg 6
14.0% of trait cards
X Antibody 4
9.3% of trait cards
Machine 4
9.3% of trait cards
Beastkin 2
4.7% of trait cards
Royal Knight 2
4.7% of trait cards
Unidentified 1
2.3% of trait cards
Blocks
Block 00 2
3.2% of block cards
Block 01 8
12.7% of block cards
Block 02 8
12.7% of block cards
Block 03 40
63.5% of block cards
Block 04 5
7.9% of block cards

Play Cost Curve

Distribution of play costs in your deck

2 Memory 4 cards
4
8.0% of cards
3 Memory 21 cards
21
42.0% of cards
4 Memory 2 cards
4.0% of cards
5 Memory 2 cards
4.0% of cards
6 Memory 4 cards
4
8.0% of cards
7 Memory 12 cards
12
24.0% of cards
8 Memory 2 cards
4.0% of cards
13 Memory 2 cards
4.0% of cards
16 Memory 1 card
2.0% of cards

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