Intermediate-Advanced Xros Deck (Black)

GhostTurt GhostTurt 1,555 views Feb 09, 2024 Updated Apr 10, 2024
Black BT-11: Booster Dimensional Phase Budget
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Deck Primer

DarkKnightmon

Note: Deck Ratio of this deck is completely irregular and is based a lot on what play style you make this deck, either Aggro, Control, or Midrange. 

Win Con: You want to accumulate a lot of digimon on field and both put pressure and control your opponent. You will most likely be hard playing your digimon and passing turn to your opponent. Play both aggresively and defensively depending on the matchup and the current board state.

Key Things:

DigiXros -X: When you would play a digimon

...

DarkKnightmon

Note: Deck Ratio of this deck is completely irregular and is based a lot on what play style you make this deck, either Aggro, Control, or Midrange. 

Win Con: You want to accumulate a lot of digimon on field and both put pressure and control your opponent. You will most likely be hard playing your digimon and passing turn to your opponent. Play both aggresively and defensively depending on the matchup and the current board state.

Key Things:

DigiXros -X: When you would play a digimon with DigiXros requirements, you may place card under the digimon you are playing from either your hand, battle area and by tamer effects. For each material DigiXros Material placed underneath, reduce the play cost by -X.

Nene Amano - Gives ALL your Digimon that are either have [DarkKnightmon] in it's name or has the [Twilight] Trait. Very important card that enables the entire deck to play defensively. 

Hard Playing - Most of the time, you will be hard playing your level 4s on field and passing turn which in turn could memory choke your opponent to less than 3 memory (if they don't have a memory setter). 

Boss Monster: BT10 DarkKnightmon and DarkKnightmon X - surprisingly, the boss monster is also a lvl 5. You'll mostly be using DarkKnightmon as a way to control by de-digivolving and deleting their digimon. DarkKnightmon X is can either be a control card by deleting one of your opponent's tamers or an extender/finisher and instead deleting one of the many Nene Amano's you control to gain back 2 memory and then swinging either for more checks or for game.

Extra Note - Security: Due to how naturally defensive the deck is and depending on the matchup, you more likely want to sacrifice your security instead of blocking the digimon attack. This way, you'll have more digimon on field to attack next turn so that you could possibly finish the game and let cards like Dorumon, Chikurimon or Tamers come out of security and activate their security effects.

Side Deck (8 cards)

Deck Breakdown

Type Breakdown

Digimon 38
Option 4
Tamer 8

Level Breakdown

Level 3 10
Level 4 18
Level 5 7
Level 6 3

Trait & Block Count

Count of traits and blocks for competition qualification

Traits
Twilight 33
35.5% of trait cards
Dark Knight 9
9.7% of trait cards
Undead 8
8.6% of trait cards
Enhancement 7
7.5% of trait cards
X Antibody 6
6.5% of trait cards
Bagra Army 5
5.4% of trait cards
CRT 4
4.3% of trait cards
Xros Heart 4
4.3% of trait cards
Dark Animal 4
4.3% of trait cards
General 4
4.3% of trait cards
Mine 3
3.2% of trait cards
Beast 3
3.2% of trait cards
Blue Flare 3
3.2% of trait cards
Blocks
Block 01 13
22.4% of block cards
Block 02 35
60.3% of block cards
Block 03 10
17.2% of block cards

Play Cost Curve

Distribution of play costs in your deck

0 Memory 2 cards
4.0% of cards
3 Memory 14 cards
14
28.0% of cards
4 Memory 24 cards
24
48.0% of cards
7 Memory 2 cards
4.0% of cards
8 Memory 4 cards
4
8.0% of cards
10 Memory 1 card
2.0% of cards
13 Memory 3 cards
6.0% of cards

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