Crimson Hazard

Sheru Muko Sheru Muko 2,613 views Jul 06, 2023 Updated Jun 03, 2024
Red EX-03: Theme Booster Draconic Roar Budget
Playtest Purchase

Ban List Violation

This deck does not conform to the current ban list:

  • Guilmon (EX4-006) is restricted to 1 copy, but this deck contains 2.
  • Growlmon (EX3-057) is restricted to 1 copy, but this deck contains 3.
Deck Primer

The goal of this deck is simple.  Play your Guilmon and Takato.  Climb up your stack while deleting your opponent's Digimon.  If nothing was deleted then you mill.  Once you get to your Wargrowlmon or Blackwargrowlmon, you can blast evolve into Megidramon Ace to remove something from your opponents board.  You can also blast evolve again into Crimson Mode Ace.  This deck is able to kill both players very easily and can trash a lot of security using the new Crimson Mode.

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The goal of this deck is simple.  Play your Guilmon and Takato.  Climb up your stack while deleting your opponent's Digimon.  If nothing was deleted then you mill.  Once you get to your Wargrowlmon or Blackwargrowlmon, you can blast evolve into Megidramon Ace to remove something from your opponents board.  You can also blast evolve again into Crimson Mode Ace.  This deck is able to kill both players very easily and can trash a lot of security using the new Crimson Mode.  I was not originally going to use the Calumon engine.  But with the advent of new support, Calumon becomes a free card to play that can refund you easily.  This is a deck that can easily build up a stack and gain a lot of card draw.  So getting to your pieces is easier than ever.  I even lowered the number of Blackgrowlmon in the deck to add in Calumon.  Eight Level 4 and eight Level 5.  One Level 6 and two level 7.  Due to the amount of card draw, you can afford to run less of your higher level Digimon to focus more on the lower cost cards.  If push comes to shove, you can play a lot of rookies quick to flood the board.  My level 5 line up was selected for toolbox purposes.  Blackwargrowl for extra removal and mill is just what I prefer over the Wargrowlmon X-Antibody.  Feel free to alter up the ratios on the Level 5 Digimon to suit your preferences.  You can also swap out the Megidramon Ace for more copies of Gallantmon and another Gallantmon X-Antibody too.  I just prefer Megidramon over Gallantmon.  I hope that we get more support for Megidramon in particular.  It has a lot of potential to grow now due to the new Megidramon Ace.  Maybe we might get a new Chaosgallantmon or even a Megidramon X-Antibody.  I am really looking forward to what the deck has in store for us in the future.  

Deck Breakdown

Type Breakdown

Digimon 37
Option 8
Tamer 5

Level Breakdown

Level 0 2
Level 3 11
Level 4 8
Level 5 9
Level 6 5
Level 7 2

Trait & Block Count

Count of traits and blocks for competition qualification

Traits
Dark Dragon 10
22.7% of trait cards
Reptile 9
20.5% of trait cards
Cyborg 9
20.5% of trait cards
Holy Warrior 4
9.1% of trait cards
Evil Dragon 3
6.8% of trait cards
Four Great Dragons 3
6.8% of trait cards
Unknown 2
4.5% of trait cards
X Antibody 2
4.5% of trait cards
Royal Knight 2
4.5% of trait cards
Blocks
Block 01 15
28.3% of block cards
Block 02 23
43.4% of block cards
Block 03 12
22.6% of block cards
Block 04 3
5.7% of block cards

Play Cost Curve

Distribution of play costs in your deck

2 Memory 3 cards
3
6.0% of cards
3 Memory 17 cards
17
34.0% of cards
4 Memory 3 cards
3
6.0% of cards
5 Memory 8 cards
8
16.0% of cards
6 Memory 3 cards
3
6.0% of cards
7 Memory 5 cards
5
10.0% of cards
8 Memory 9 cards
9
18.0% of cards
12 Memory 2 cards
4.0% of cards

Comments

Sheru Muko avatar

Never mind on the Chaosgallantmon combo.  It turns out that I misread the effect and it the new Megidramon doesn't say instead.  Which means it won't be able to be deleted for the effect of Chaosgallantmon.  In its place I guess you could add in a Gallantmon.

Sheru Muko avatar

I kept in one Chaosgallant just in case of future support

Sheru Muko avatar

Note that this is a list that I have been working on for quite awhile now.  I have all of the cards that have been currently released as of this comment already except for Offense Training.  I have been using Red Memory Boost instead for now and I am debating on which one I should run.  If anybody has some advice for me there then I would gladly accept it.  On another note, either Crimson Mode works in this deck.  It is just that Crimson Mode Ace counts both player's trashes so it can trash more security faster.  The original doesn't have Ace Overflow though which is a nice thing to have.  Whichever you prefer you can run.  Also you might be wondering why I don't run the new Takato.  It isn't a memory setter.  That is why I prefer the old one more.  

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