G.A.S

TRYNOblood TRYNOblood 696 views Dec 30, 2025 Updated Dec 30, 2025
Blue Expensive
Playtest Purchase
Deck Primer

went undefeated at locals with this 3 rounds.

r1: Hudie 2-1

r2: Sakuya 2-0

r3: Hudie 2-0

Blitzgrey is a personal favorite digimon so been experimenting with alters for a while. Eventually abandoned black base ping pong style as much as I love it (I've won locals with this as well but not with as competitive a pool). 

You could slot in alter b but in testing felt like a dead card in hand most of the time.

still testing but I do like dgo might even cut down wisteria for it maybe try 2:2 for a bit.

...

went undefeated at locals with this 3 rounds.

r1: Hudie 2-1

r2: Sakuya 2-0

r3: Hudie 2-0

Blitzgrey is a personal favorite digimon so been experimenting with alters for a while. Eventually abandoned black base ping pong style as much as I love it (I've won locals with this as well but not with as competitive a pool). 

You could slot in alter b but in testing felt like a dead card in hand most of the time.

still testing but I do like dgo might even cut down wisteria for it maybe try 2:2 for a bit. Deck is much more consistent than black base and with the x's even if you don't draw the cards you need off your stack you can usually get a swing that draws you another 2-3 cards which is huge for finding missing pieces. I do like the 1of memory garuru as there are times where the opponent chokes you and that gain 1 helps you build your stack. And obviously we play the ex 1 melga cause it helps us keep turn and if not keep turn at least pass over with less given memory.

There is obviously play around but cresc blitz after attack forces your opponent to address board and change their typical plays so as not to remove them by effect so even when your opponent outs it's not always game and if you got something in the back even better or if you used blue scramble.

overall love this deck if I make significant changes and get good results in a competitive environment again will maybe post again.

Deck Breakdown

Type Breakdown

Digimon 32
Option 12
Tamer 6

Level Breakdown

Level 3 10
Level 4 7
Level 5 4
Level 6 7
Level 7 4

Trait & Block Count

Count of traits and blocks for competition qualification

Traits
DM 12
16.0% of trait cards
Beast 11
14.7% of trait cards
Ver.2 9
12.0% of trait cards
ADVENTURE 9
12.0% of trait cards
Ver.1 7
9.3% of trait cards
Reptile 6
8.0% of trait cards
X Antibody 6
8.0% of trait cards
Beastkin 4
5.3% of trait cards
Cyborg 4
5.3% of trait cards
Holy Warrior 4
5.3% of trait cards
Beast Knight 3
4.0% of trait cards
Blocks
Block 00 1
1.9% of block cards
Block 01 5
9.3% of block cards
Block 02 4
7.4% of block cards
Block 03 15
27.8% of block cards
Block 04 7
13.0% of block cards
Block 05 22
40.7% of block cards

Play Cost Curve

Distribution of play costs in your deck

2 Memory 8 cards
8
16.0% of cards
3 Memory 16 cards
16
32.0% of cards
4 Memory 4 cards
4
8.0% of cards
5 Memory 6 cards
6
12.0% of cards
6 Memory 1 card
2.0% of cards
7 Memory 6 cards
6
12.0% of cards
8 Memory 4 cards
4
8.0% of cards
11 Memory 1 card
2.0% of cards
15 Memory 4 cards
4
8.0% of cards

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