Deck Breakdown
Type Breakdown
Digimon
35
Option
9
Tamer
6
Level Breakdown
Level 3
12
Level 4
9
Level 5
6
Level 6
6
Level 7
2
Trait & Block Count
Count of traits and blocks for competition qualification
Traits
X Antibody
14
25.5% of trait cards
Dark Dragon
13
23.6% of trait cards
Reptile
8
14.5% of trait cards
Holy Warrior
8
14.5% of trait cards
Cyborg
6
10.9% of trait cards
Royal Knight
6
10.9% of trait cards
Blocks
Block 01
12
20.7% of block cards
Block 02
19
32.8% of block cards
Block 03
6
10.3% of block cards
Block 04
21
36.2% of block cards
Play Cost Curve
Distribution of play costs in your deck
0 Memory
3 cards
3
6.0% of cards
2 Memory
4 cards
4
8.0% of cards
3 Memory
18 cards
18
36.0% of cards
4 Memory
2 cards
4.0% of cards
5 Memory
7 cards
7
14.0% of cards
6 Memory
2 cards
4.0% of cards
8 Memory
8 cards
8
16.0% of cards
11 Memory
2 cards
4.0% of cards
12 Memory
3 cards
3
6.0% of cards
13 Memory
1 card
2.0% of cards
Other Red Decks
Comments
Test Hand
Security Hand (5 cards)
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Main Hand (5 cards)
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Shuffled using Fisher-Yates algorithm
Opening Hand Probability Calculator
Calculate the probability of drawing specific cards in your opening hand
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MordredCannon
I like this build but I still prefer Megidramon as a Digimon. I know I am weird. My own variant is more focused on the ace cards for defense. Milling and defensive removal that can also be turned to offessive removal is how I play. But there are so many different builds you can make with this. The microdecisions you make while deck building makes such a large different in how your decks compete. For Gallantmon in particular you have to consider the X Antibody cards and the Blackgrowlmon line. Blackgrowlmon grants you mill and recursion which is valuable but it cannot be used with the X Antibody line for a reduced cost or even going into the Growlmon X Antibody. Then there is the new Growlmon that lets you play tamers. The old one is still being used due to them having different inheritables. It seems like people prefer a mix of the two. Then there is the Wargrowlmon cards. Some run the ace and others don't even bother. The memory gain Wargrowlmon and the EX 2 Mill Wargrowlmon see play. That is cool. Then there is the Wargrowlmon X Antibody which grants the protection that Gallantmon decks needed so much. Now I am curious to know how they will eventually separate Gallantmon and Megidramon support. Will Megidramon be purple base? Sacrificing Digimon to gain more power while deleting opposing Digimon during either player's turn? Double sided milling too? Or would it be more focused on gaining protection effects on the Megidramon. There is a lot of room here and I am just excited to see one of my favorite Digimon lines get support even if it isn't the exact branch I have grown to love. And the fact that you aren't using a Protoform is even more extraordinary. You focused almost entirely on offense and that is what makes your build yours. I am impressed by the creativity people are expressing with their decks now. The lack of creativity and repeativeness of different decks have gotten me pretty bored of competitive in games such as Yu-Gi-Oh. People always bring the same slop that lacks any real creativity. But the Digimon TCG is steering away from that and I am happy about that.
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