Deck Breakdown
Type Breakdown
Digimon
39
Option
5
Tamer
6
Level Breakdown
Level 3
16
Level 4
8
Level 5
8
Level 6
7
Trait & Block Count
Count of traits and blocks for competition qualification
Traits
Beast
16
34.8% of trait cards
Holy Warrior
7
15.2% of trait cards
X Antibody
5
10.9% of trait cards
Beastkin
4
8.7% of trait cards
Cyborg
4
8.7% of trait cards
Holy Beast
4
8.7% of trait cards
Machine
4
8.7% of trait cards
Deva
2
4.3% of trait cards
Blocks
Block 00
1
1.6% of block cards
Block 01
3
4.8% of block cards
Block 02
11
17.7% of block cards
Block 03
47
75.8% of block cards
Play Cost Curve
Distribution of play costs in your deck
0 Memory
1 card
2.0% of cards
3 Memory
24 cards
24
48.0% of cards
4 Memory
4 cards
4
8.0% of cards
6 Memory
2 cards
4.0% of cards
7 Memory
12 cards
12
24.0% of cards
8 Memory
4 cards
4
8.0% of cards
11 Memory
3 cards
6.0% of cards
Other Green Decks
Comments
Test Hand
Security Hand (5 cards)
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Main Hand (5 cards)
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Shuffled using Fisher-Yates algorithm
Opening Hand Probability Calculator
Calculate the probability of drawing specific cards in your opening hand
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Sheru Muko
Note that this is my first ever attempt at trying to make this type of deck work. I have never played a green deck outside of a highly incomplete Bloomlordmon deck around a year and a half ago. That was around when I first started playing the game. The only green deck I am trying to build is actually Vortex Warriors. Argomon is simple to build so I am not counting that. Green and Yellow decks are not something I personally accel at right now. I mainly play Purple, Black, and Red decks. I am no stranger to Blue decks though. Blue Flare, Aquatic, Deep Savers, Mirage, and a lot of Veemon variants. Those are the blue decks I have an understanding of and or play a lot. Here are the Red decks I typically use. Agubond, AncientGreymon, Shinegreymon, Wargreymon, Gaiomon (technically a black base but everything is dual color outside of the Agumons), and Megidramon. Here are the purple decks I play a lot and or am trying to finish. Purple Hybrid, Seven Great Demon Lords, Beelzemon, Lucemon, Fenriloogamon (BT 14), Takemikazuchi, Myotismon, Millenniummon, Leviamon, Lordknightmon, and Bagra Army. Yes I play Bagra Army for fun. Still awaiting support for it actually. Here are the black decks. Dorugoramon, DarkKnightmon, Galacticmon, Justimon, Pyrimidimon, Gaiomon, and Machinedramon. I don't actually own any Yellow base decks as of right now. Same with Green. I ordered stuff for Vortex Warriors already but haven't gotten them in the mail yet. That would be my first real Green deck. For Yellow I am building Dynasmon. I just don't have the eggs or the Dynasmon X or Dynasmon Ace yet. I have everything else though. Well outside of the Angewomon Ace and Gatomon. I don't own any Training Options or Scrambles. Nor do I have any Level 7 Digimon outside of archetypal stuff and a single Blitz Omni. Basically my decks are budget decks typically. That's why I haven't built Lucemon yet. If I build a yellow deck that is a control deck then it would be Lucemon. There is also a Black and Yellow Free Trait deck I built around Christmas if I recall. My sense of time is weird. That is another Yellow deck I wouldn't mind playing. I didn't mention Xros Heart or the Hunters decks as they don't actually use a single color. Hunters may be primarily Purple but you need a bunch of different colors for the deck to work. Xros Hearts whole thing is having a bunch of Digimon that don't look like they would work together. But they do in fact work. I didn't mention other decks because I don't feel like being here all day. I play anything I get my hands on which is why I love this website so much. It lets me do my deck building and theory crafting before I buy my cards. I make a lot of adjustments to make sure my decks are the best that they can be when it comes to me playing them. I ask others for advice on the decks too. Although barely anybody responds. I get updates on new releases the day of as well. With the cards and effects in front of me I even picture myself playing the deck and figuring out how the combos work and how to bring out their full potential. I play a combo playstyle. I want to figure out how I can make the most out of my cards. I play Dorugoramon the most because of this actually. It is a complex deck with a lot of power. Every move you make drastically affects the match. There are a lot of deviating routes you can take to deal with the situations you face. It has recursion and aggro tools as well. When I play that deck it feels like a well oiled machine. Something that has been refined to the point where its potential is shining. From the collision combos to the Dex protection and even a mix of both, I can make the deck feel overwhelming to face. My typical opponents hate that deck because they know that when I am playing it that they are in for a rough time. Sometimes the matches take a while. Other times it is over fast. But my friends don't get mad because the deck is unfair or anything. They hate facing the deck because I have gotten too good at playing it now. But the deck is fair. It doesn't do anything extravagant or explosive. It is a low to the ground mid range deck. Those are the types of decks I love playing. I know I deviated from my original topic here but that is fine by me. It is nice to have a change of pace once in a while.
I added in the Terriermon X for the piercing inheritable.
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