Dex Program
Deck Breakdown
Type Breakdown
Digimon
33
Option
13
Tamer
4
Level Breakdown
Level 3
11
Level 4
9
Level 5
7
Level 6
6
Trait & Block Count
Count of traits and blocks for competition qualification
Traits
X Antibody
37
38.9% of trait cards
SoC
25
26.3% of trait cards
Beast Dragon
14
14.7% of trait cards
Beast
11
11.6% of trait cards
Undead
8
8.4% of trait cards
Blocks
Block 00
2
3.8% of block cards
Block 01
15
28.8% of block cards
Block 02
6
11.5% of block cards
Block 03
29
55.8% of block cards
Play Cost Curve
Distribution of play costs in your deck
0 Memory
4 cards
4
8.0% of cards
2 Memory
5 cards
5
10.0% of cards
3 Memory
11 cards
11
22.0% of cards
4 Memory
4 cards
4
8.0% of cards
5 Memory
4 cards
4
8.0% of cards
6 Memory
5 cards
5
10.0% of cards
7 Memory
4 cards
4
8.0% of cards
8 Memory
7 cards
7
14.0% of cards
12 Memory
4 cards
4
8.0% of cards
13 Memory
2 cards
2
4.0% of cards
Other Black Decks
Comments
Test Hand
Security Hand (5 cards)
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Main Hand (5 cards)
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Shuffled using Fisher-Yates algorithm
Opening Hand Probability Calculator
Calculate the probability of drawing specific cards in your opening hand
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Sheru Muko
Note that I have made more alterations to the list since the first posting. I chose to increase the number of the new Dorugoramon and lowered the number of Dex cards in the deck quite a lot as I have found that they are useful to have as an engine and extra removal but they can clog up your hand sometimes. To help mitigate this I reduced their number. To add a bit more versatility I added in more option cards. By adding in the Original X Antibody along side Protoform, you can play either defensively or offensively. Both are incredible cards in this deck and have their own uses which is why I want to run them both even when others would go for one over the other. I also found out about Final Zubagon Punch which helps the deck with confirming the knockout. Getting the conditions to use FZP is actually quite easy in the deck. It gives piercing in case of not getting to your tamer as well as blocker which helps the deck as blocking will activate inheritables. Overall the deck is quite powerful and deserves a little more credit than what it is getting. Most of what I see is people using it as an engine in SoC decks despite the deck being even more deadly than what is expected. I am still waiting confirmation on the keyword Collision enabling attacking multiple targets at once or not. Depending on the answer the deck might run more Ultimate Flares. Ultimate Flare is still an incredible card and is better suited for dealing with big stack decks than DG Dimension. But both are incredible cards that work really well with the removal that Dorugoramon has. I am really happy with the way the deck is developing as Dorugoramon is actually my favorite Digimon.
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