Deck List
Digimon
(38)
4
Crabmon
EX8-017
4
Gomamon
EX8-018
4
Sangomon
BT19-017
4
Seadramon
EX8-021
4
Seadramon (X Antibody)
BT20-024
2
Shellmon
BT19-019
4
MegaSeadramon
EX8-024
3
MegaSeadramon (X Antibody)
BT20-026
2
GigaSeadramon
BT20-028
3
MetalSeadramon
EX8-026
2
Plesiomon
EX8-027
2
Aegisdramon
EX8-029
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Sheru Muko
I went more of the stun route than I would typically go but this is kinda the way the deck works best right now. There are plenty of ways to play Aquatic decks now. There is the Deep Savers, Decode, Plesiomon, the Chinese bird who's name I cannot spell without the card being right in front of me, Seadramon Tribal, and Zudomon Source Removal. It is strange how I have posted a deck list for each now yet I don't own any of the cards outside of the sorai and a copy of the two MegaSeadramon. I do have 3 copies of both WaruSeadramon though. Again I considered that card for this deck but because the new X Antibody MegaSeadramon is so powerful I opted to not run it.
I swapped the ratios on the MegaSeadramon and removed two of the Floodgates to add in the draw Gomamon. This makes it a little less unforgiving to play the deck.
The BT 14 Gomamon can be played by Blue Scramble which makes it unblockable for the turn. Digivolve it into the Rush Seadramon and you can do a pseudo Hybrid for game. The Promo Seadramon is in the deck because it is a powerful card for Rush combos. However, it is needed for the deck to function. You can remove it for a different Seadramon if you want.
You can run the Promo Seadramon instead of the Rush Seadramon if you have it. That promo is expensive.
I added in the Yao Engine for added Memory
I removed one Plesiomon and one Aegisdramon to add in two Blue Memory Boost. This increases consistency while at the same time increasing memory efficiency. This build has been refined a lot but even then I am still not exactly sure on my ratios.
Note that the BT 21 Sangomon is actually a flex spot rookie. You can run pretty much any blue rookie you can think of in that spot. It can be a Swimmon for added jamming inherits or even floodgate rookies depending on the format. Royal Knights can be an issue so why not run the Otamamon? It prevents players from reducing play cost which this deck doesn't do.
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