BT13 Mastemon

CanterburyEgg CanterburyEgg 1,811 views Aug 14, 2023 Updated Oct 31, 2023
Purple BT-11: Booster Dimensional Phase Budget
Playtest Purchase
Deck Primer

- I play three MagnaAngemon, even though many lists have moved to 0-1 copies. It gives the deck something else to hard-play T1, and I find that the Flame Hellscythe / Magna loop is backbreaking against various strategies that are looking for chip damage (which is why I'm on 4x Hellscythe as well).

- The lvl 4 package of Devimon / Angemon is cute, but I don't like weakening my security and the rookies in this deck can be key roleplayers.

- Speaking of rookies, I'm not leaving home without 4x Psychemon

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- I play three MagnaAngemon, even though many lists have moved to 0-1 copies. It gives the deck something else to hard-play T1, and I find that the Flame Hellscythe / Magna loop is backbreaking against various strategies that are looking for chip damage (which is why I'm on 4x Hellscythe as well).

- The lvl 4 package of Devimon / Angemon is cute, but I don't like weakening my security and the rookies in this deck can be key roleplayers.

- Speaking of rookies, I'm not leaving home without 4x Psychemon in the RK meta. Gazimon is flexible and a lot of decks that care about it can remove it trivially, but it can still be a nuisance and this deck really doesn't need the draw of Tapirmon.

- I've been trying the Ordinemon package, but there are a handful of downsides; people are very good at playing around it, the opportunity cost is high in deckbuilding, and you get enough recovery from Magna looping that it never felt like a gamewinning play. I've gone back to 2x DeathX, which will be especially helpful if Jumbo Chess becomes an actual roleplayer in the meta.

- Speaking of removing Ordinemon, T.K. gets a lot riskier with the higher purple count. If you're scared of accidentally having nothing to pick up in security, Kari can be a fine replacement, but I find the benefits of pulling yellow LV5s out of security outweighs the risks.

- Kazemon is a sleeper for most important card in the deck; it doesn't come up every game, but you'd be surprised how often your opponent plays around exactly the number of Digimon you have in play and then loses to "hybrid for game."

Deck Breakdown

Type Breakdown

Digimon 34
Option 11
Tamer 5

Level Breakdown

Level 3 8
Level 4 5
Level 5 14
Level 6 5
Level 7 2

Trait & Block Count

Count of traits and blocks for competition qualification

Traits
Archangel 7
18.4% of trait cards
Fallen Angel 6
15.8% of trait cards
Mammal 4
10.5% of trait cards
Reptile 4
10.5% of trait cards
Holy Beast 4
10.5% of trait cards
Angel 4
10.5% of trait cards
Demon Lord 2
5.3% of trait cards
Seven Great Demon Lords 2
5.3% of trait cards
Unanalyzable 2
5.3% of trait cards
X Program 2
5.3% of trait cards
Fairy 1
2.6% of trait cards
Blocks
Block 00 12
16.4% of block cards
Block 01 37
50.7% of block cards
Block 02 24
32.9% of block cards

Play Cost Curve

Distribution of play costs in your deck

3 Memory 11 cards
11
22.0% of cards
4 Memory 2 cards
2
4.0% of cards
5 Memory 8 cards
8
16.0% of cards
6 Memory 4 cards
4
8.0% of cards
7 Memory 9 cards
9
18.0% of cards
8 Memory 7 cards
7
14.0% of cards
12 Memory 1 card
2.0% of cards
13 Memory 4 cards
4
8.0% of cards
14 Memory 2 cards
2
4.0% of cards
20 Memory 2 cards
2
4.0% of cards

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